Moving Pixels

March 2014

‘Journey’ As Ritual

An entire year has passed since I last played Journey, but the weathered ruins and scattered tombstones seem instantly familiar. I have come to this place as a pilgrim, transforming play into ritual.


Donkey Kong’s Tie, or the Domestication of the Villain

Donkey Kong's representation as a character and his success as a hero is important because it keys into what we want in an avatar, someone who is responsible, who puts on a tie in the morning, and does the selfless dirty work necessary to get by.


That Transcendent Moment

It’s easy to be great when no one expects anything. It’s harder to live up to greatness mired in nostalgia.


The ‘Titanfall’ Participation Trophy

Is Titanfall catering to me or just acting condescending?


“One in a million, that is you”: ‘Device 6’ and the Decentralization of Player Identity

Games seem like the medium that might best challenge the authority of the author, given as they are to allowing the player to manipulate their “texts", to build within their systems, and potentially to break, rearrange, or reorder them in some personally satisfying way. Games seem like that.


Moving Pixels Podcast: ‘Brothers’, A Tale of Rubbing Your Belly, While Patting Your Head

Brothers: A Tale of Two Sons manages to create a unique and seemingly paradoxical game style, a single-player cooperative game in which your right hand has to cooperate with your left.


Illusions, Interactivity, and ‘The Wolf Among Us’

Part of what makes a great game great is how well it fosters its own illusion.


Moral Perspectives in ‘The Walking Dead’

Make no mistake, this is not a coming of age story. There is no moral truth to be had here, only complex, ever shifting moral perspectives to grapple with.


The Games of IndieCade: Part 3

I honestly believe there is something about IndieCade that leads one to think differently about games and that is quite a feat to accomplish given gaming's frequent commitment to conventionality.


Garret from ‘Thief’ is Either an Asshole or an Addict

At first, I thought Garret was just an asshole, but now I think he's just an addict. I’d like to help him, but all I can do is enable him.


February 2014

January 2014

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November 2013

October 2013

//Mixed media
//Blogs

Unexpected Deaths and Hideous Trousers in 'Kamikaze 89'

// Short Ends and Leader

"Rainer Werner Fassbinder is the whole show.

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