For characters in Mass Effect, sometimes working out their feelings about their past requires hitting someone or being hit by someone.
Journey is a significant milestone for video games, and I suspect that I’m not alone in celebrating it as a success and maybe even as a paradigm for video game artistry.
How many stoic lone gunmen and delicate and sensitive female healers can one medium bear?
As the combat in Assassin's Creed changes from game to game, so do the character traits that it implies.
The most interesting moments of video game solitude are populated by the ghostly presence of the past and future, and they become an integral part of play.
You can't go home again. And there's nothing wrong with that.
Zia’s song from Bastion wasn’t meant to be a challenge to gaming juggernauts, but it will be on the lips of those leaving GDC this year.
The Moving Pixels podcast discusses the troubling, provocative, and alluring world of The Binding of Isaac.
AMY is the story of two women surviving against a bunch of men.
When it comes to mobile games' strengths, today's portable gaming consoles are missing the point.