Call for Essays About Any Aspect of Popular Culture, Present or Past

Moving Pixels

May 2011

Defining Our Relationship to the Software: Jonas Kyratzes’s ‘Alphaland’

In order to play, the player needs the game, and in order to exist as a game, the game needs to be played.


Chell’s Digital Birth Certificate

Ultimately, it isn't a significant textual concern whether Chell's mother-daughter relationship with GLaDOS is literal or metaphorical.


Moving Pixels Podcast: A Conversation from a Critical Distance

This week we sit down to talk to Ben Abraham and Eric Swain about their web site Critical Distance and the current state of video game criticism.


Xbox LIVE Indie Game Round Up

It can be hard to find good games among the chaff of the Xbox Indie Marketplace, but they’re certainly there.


Categorizing Video Game Reboots

What magic brings us successful reboots and restorations like Batman Begins, and what devilry haunts us with abominations like The Smurfs? Not all franchise facelifts are the same. By taking a look at film and television, we may stumble upon a taxonomy of reboots and help future videogame necromancers invigorate the forgotten.


Rage Quit Chapter 8 - “I Need a Weapon.”

Fear and Loading Games is in crisis mode as Lea rampages through the game's servers. Find out what happens next in the latest free chapter of Rick Dakan's Novel Rage Quit


Filling in the Gaps: Gray Areas in ‘Knights of the Old Republic’

The Star Wars universe gets a shot of complexity from Bioware's celebrated RPG.


The Perfect FPS Protagonist

In many ways Daniel Craig’s version of James Bond is the perfect FPS protagonist, and that’s not a good thing.


Enrollment Begins: Undressing Promises about Video Games with McLuhan

Anyone who would make the claim that video games are the new literature has all of his work in media studies ahead of him.


April 2011

March 2011

February 2011

January 2011

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