The next episode of The Walking Dead has arrived, and we are already hungry for more.
Slender feels like the gaming equivalent of a campfire story: A short but evocative bit of horror that takes advantage of our primal fears.
The strongest part of the Smithsonian's "The Art of Video Games" is its potential to involve visitors in the process of promoting the medium.
In the past, Lara Croft may have provided a male audience a figure to admire or even leer longingly at, but she didn't serve the normative video game role of that “princess in another castle".
Even if you don't play video games, you should see this movie.
It would be interesting to have a game in which a guide and notepad was as necessary to completing it as the controller.
We often discuss the complex economic systems generated by multiplayer games, in which players buy, sell, and trade with one another. So why simulate an economy in a single player game?
The final four episodes of Asura’s Wrath take all of the game's crazy spectacle and mix it with some shockingly thoughtful themes.
In Rise of the Videogame Zinesters, Anna Anthropy calls on YOU to revolutionize the video game industry.
She's thick in the middle, has legs like tree trunks, and arms that look ripe to produce a gasp-inducing bear hug. This isn't a body that you often see in this medium.