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by G. Christopher Williams

23 Jan 2017

The Moving Pixels  Podcast counts down our top five games of 2016.

As is our tradition, this year we count down our top five games of 2016. Spoiler alert: there’s a whole lot of indies and oddities on this list.

by G. Christopher Williams

18 Jan 2017

Video gamers are  not accustomed to playing to lose.

This post contains major spoilers for This Is the Police.

Tragedy isn’t a genre that video games handle especially well. I’m talking about classical tragedy, a story about a protagonist that is going to lose, like Macbeth or like King Lear. You may already see where I’m going with this. Video gamers are not accustomed to playing to lose.

Winning is, generally speaking, the essential goal of games. Earn the most points, complete all of the challenges, or “beat the game”, these are all measurements of win-states. Lose-states are what the gamer intends to avoid.

by G. Christopher Williams

9 Jan 2017

This week the  podcast looks at the avant-garde games of indie developer Blendo Games.

Following our discussion of last year’s smash cut heavy Virginia, the Moving Pixels podcast decided to take a look back at one of Virginia‘s gaming inspirations, Thirty Flights of Loving.

This week the podcast looks at the avant-garde games of indie developer Blendo Games.

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Moving Pixels Podcast: The Best Games of 2016

// Moving Pixels

"The Moving Pixels Podcast counts down our top five games of 2016.

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