I love Flappy Bird because it isn't easy. I hate Flappy Bird because it isn't easy.
I love Flappy Bird because it isn’t easy. I’m sick of casual games that don’t challenge the player in any feasible way. Flappy Bird, while easy to understand, is not easy and requires muscle memory, quick thinking, and skill in order to succeed. Even better, the difficult gameplay is not a detriment to people playing and enjoying the game. Often a casual gamer will fail and give up, Flappy Bird is fast paced enough that the player doesn’t get sick of failing but rather feels compelled to get better. The game’s difficulty isn’t based on luck, but rather any time that the player dies, it is their own fault and no one else’s.
I hate Flappy Bird because it isn’t easy. It seems all anyone talks about in relation to the game is its supposed “difficulty”. Some even compare it to Dark Souls, one of the harder games of the past generation. Dark Souls is a great game that most critics and gamers reduce to just “being really hard” but it has a fantastic plot, great controls, a great community, and amazing moments. Flappy Bird‘s “amazing moments” come when you top your previous high score. It shouldn’t be compared to Dark Souls just because the games are more difficult than most of today’s games. Flappy Bird may be difficult, but it is difficult in a way that leads to dull, boring, repetitious gameplay.