Latest Blog Posts

by G. Christopher Williams

14 Dec 2016


I have found myself obsessed for the past several weeks by Kingdom Death: Monster. I’ve been reading reviews, Googling images of its miniatures and artwork, and watching playthrough videos.

I really shouldn’t be, though. It’s a tactical-battle miniatures game, and while I am an avid board gamer with faiy eclectic tastes, that’s simply not a genre that appeals to me generally speaking.

by G. Christopher Williams

12 Dec 2016


Virginia is a surrealist crime procedural set in a state adjoining the seat of American power, Washington D.C.

This week we discuss how Virginia explores themes of power, corruption and identity through its cinematic gameplay.

by Nick Dinicola

9 Dec 2016


Virginia is a neat game. It uses the visual language of cinema, specifically the “cut”, to tell an ambitious story about corruption, identity, and the politics of power. Yet it’s these very cinematic tricks that also handicap the game, limiting the ways in which it can express itself. Rather than work within those limitations to tell its story, Virginia shows us as much as it can within its allotted time, and then cops out with an exposition dump that tries to connect what we’ve already seen to its grander ideas of corruption, identity, and power politics. It’s a flawed game, but fascinatingly flawed.

by G. Christopher Williams

7 Dec 2016


Mafia III (2K, 2016)

I just started playing Mafia III. It’s the first big budget game that I have played in over a year. The last such game that I played was Metal Gear Solid V, a game that released in September of 2015. Prior to that I can’t remember what big budget title I played.

This is pretty weird for a guy who spent the 2000s and much of the early 2010s playing nearly every big budget release that came out, from Assassin’s Creed to Call of Duty, from the Batman: Arkham games to every Grand Theft Auto since Grand Theft Auto III (including the Tales from X City titles to Chinatown Wars).

by Mantas Krisciunas

6 Dec 2016


We realized that there is a decent amount of opposition towards video games in the church, particularly from older members. I wanted to have a place where Mormon gamers could talk about games without feeling ostracized or belittled. For almost a year it was just me and zoomop on my old account until about a year ago LDSG Ghost approached me. He had made a similar community elsewhere and wanted to combine them. 
—TheKaelen, moderator of /r/ldsgamers.

Video games aren’t yet known for their portrayal of the full spectrum of human diversity. While the medium is arguably making slow progress when it comes to race, gender and sexuality, other building blocks of a person’s identity are still waiting to be tackled. One of those is religion.

//Mixed media
//Blogs

Learning the Barbarian in 'Conan Exiles'

// Moving Pixels

"There's no one better than a barbarian to teach you how to become civilized.

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