I really loved Alan Wake. I mean both the game and the character of the same name. My Moving Pixels comrade, G. Christopher Williams, was a little harder on the game than I would’ve been, but the differences between us come down to taste and not any disagreement about what the game does well and what it doesn’t. When we discussed Alan Wake on the upcoming episode of the Moving Pixels Podcast (which you can catch on Monday), I was surprised to hear Chris, Tom, and Nick all basically agree that in the beginning of the game they thought Wake was kind of a jerk. I didn’t think he was a jerk at all. Indeed, I entirely empathized with him from the beginning.
Which is not to say that Wake doesn’t have his problems or that he doesn’t do some jerky things. But one of the game’s many virtues is that we get deep inside Alan Wake’s head, mostly filtered through the narration of the novel that we’re living with him. Alan’s a successful, super-famous novelist who’s suffering severe writer’s block and hasn’t written a word in two years. That’s some serious stress, and he’s maybe not handling it as well as he could, but he’s not terrible either. Late in the game we witness a scene in which he stays out all night and comes home drunk, but his wife is both angry and understanding. The two of them clearly have a decent, working relationship and genuinely care for one another.