Latest Blog Posts

by G. Christopher Williams

7 Dec 2016


Mafia III (2K, 2016)

I just started playing Mafia III. It’s the first big budget game that I have played in over a year. The last such game that I played was Metal Gear Solid V, a game that released in September of 2015. Prior to that I can’t remember what big budget title I played.

This is pretty weird for a guy who spent the 2000s and much of the early 2010s playing nearly every big budget release that came out, from Assassin’s Creed to Call of Duty, from the Batman: Arkham games to every Grand Theft Auto since Grand Theft Auto III (including the Tales from X City titles to Chinatown Wars).

by Mantas Krisciunas

6 Dec 2016


We realized that there is a decent amount of opposition towards video games in the church, particularly from older members. I wanted to have a place where Mormon gamers could talk about games without feeling ostracized or belittled. For almost a year it was just me and zoomop on my old account until about a year ago LDSG Ghost approached me. He had made a similar community elsewhere and wanted to combine them. 
—TheKaelen, moderator of /r/ldsgamers.

Video games aren’t yet known for their portrayal of the full spectrum of human diversity. While the medium is arguably making slow progress when it comes to race, gender and sexuality, other building blocks of a person’s identity are still waiting to be tackled. One of those is religion.

by G. Christopher Williams

5 Dec 2016


This week we return to one of our first episodes of the podcast, a time when we were focusing on how different narrative genres are represented in video games. A focus on combat seems a reasonable enough one in beginning an exploration of the specific types of stories told in games. After all, given gaming’s tendency towards competitiveness rather than co-operation, many modern games find the battlefield an apt enough place to tell stories.

This podcast was hosted by Rick Dakan, and included Moving Pixels contributors, G. Christopher Williams, Nick Dinicola, and Thomas Cross.

by Nick Dinicola

2 Dec 2016


The Cube Escape games are series of free puzzle games on iOS and Android. I downloaded them all at the same time (because, free), but after getting through the first one, I wanted to delete the rest immediately. Instead, I played a few more of the games, just to see if the puzzle design might improve. After all, maybe that first game was awkward and bad because it was actually someone’s first game. Turns out, they don’t get better, and I kind of hate them all. Yet I kept playing. Eventually I broke down… and played the rest with a walkthrough open beside me. I wasn’t going to try and solve these shitty puzzles on my own. I was just going to get through the games as fast as possible. Because even though I kind of hated them, I was also hooked on them.

by Jorge Albor

1 Dec 2016


A character creation screen for the forthcoming Mortal Online.

I’m used to inhabiting the skin of others. I’ve been elves, dwarves, massive bro-dudes, and young girls. I’ve captained spaceships, maintained small cottages, and poked around a college dorm room. Games have always given me opportunities to live the stories of others, to be someone I’m not. For many of us, this is one of the biggest reasons we play games. Lately, though, I’ve been trying to reconcile the uncomfortable politics of being someone else.

When I was 11 or 12 years old, my older brother pulled my sister and I out of school to attend a political protest. It was a pivotal moment in developing my political self. The protest was against California Proposition 187, which would severely limit access to public services to undocumented immigrants. This included restrictions on access to healthcare and public education to children. I can’t say I was an expert on immigration at such a young age, but some of my family members were undocumented. I knew it felt wrong.

//Mixed media
//Blogs

Here Comes the Bloom: Timothy Bloom Takes Hip-Hop to the Sock-Hop

// Sound Affects

"More sock-hop than hip-hop, soulster Timothy Bloom does a stunning '50s revamp on contemporary R&B.

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