So, I did it. I finally managed to complete the 2010 classic horror game Amnesia (third times a charm, I guess). Knowing, as I did, that the game had multiple endings, though, I did that gamer thing. I reloaded the game’s final sequence two more times to also witness the game’s other two alternate endings.
My first playthrough resulted in what has been dubbed the “good ending”, my second completion was the game’s “neutral ending”, and finally I finished the game up with the “bad ending”. In particular, it was this ending, which fans call the bad ending, that gave me some pause. To me from both a narrative perspective and from a personal perspective, this “bad ending” seemed like the best ending possible. It seemed to me to be the most appropriate ending to the story of the amnesiac Daniel, ending the game with a conclusion that most clearly represented his final self realization and response to regaining his memory. In that ending, Daniel essentially destroys himself, allowing the shadow that has been hunting him throughout the game to catch up to him and kill him.