If the player of a building game like Clockwork Empires is intended to help build a world in the game itself, shouldn't that player be able to take part in the process of building Clockwork Empires itself?
For the low, low price of 30 bucks, you can play test Clockwork Empires for Gaslamp Games. Or, at least, that’s what it feels like to me when an individual plunks down his or her money for most games labeled “Early Access” on Steam.
My perspective may be a bit retrograde in the post-Minecraft gaming landscape. I’m informed by the old school idea that playtesting is a paid position in a game development company, given that it isn’t necessarily a pleasure to play buggy and unfinished products. Playtesting is a part of the creation of a game, necessary to a video game as copyediting is to a novel. And while I have playtested in an unpaid capacity before, as a beta tester, still I never paid anything for the privilege. After all, it seems a bit like a job.