Latest Blog Posts

by G. Christopher Williams

8 Mar 2017


We Become What We Behold is a non-partisan game about politics, which is hard to imagine in such a currently divisive American and European political landscape. This is exactly the point of We Become What We Behold, though, examining the horror of the viral nature of divisiveness and tribalism.

The game begins simply enough, asking its player to watch and then photograph a small group of randomly wandering individuals. Photographing “interesting” things results in a hashtagged photograph that ostensibly goes viral enough to affect parts of the group. If we photograph the one “interesting” person who has chosen to wear a hat when no one else is doing so, this results in others adopting the look. In other words, hats become cool for some people, and they join the hat tribe.

by G. Christopher Williams

6 Mar 2017


It’s back to the ‘80s with Steve Jackson’s Sorcery!. This week we consider how a game book fares as a video game.

by Nick Dinicola

3 Mar 2017


Steve Jackson’s Sorcery! is a weird hodgepodge of a game. It’s a text-based adventure in that most of what you do and see is described in the text, but you also control a little figure of your character, moving it around a beautifully colored 3D map of the landscape, evoking the feel of a board game. It’s a Choose-Your-Own-Adventure game, but you also have an inventory of items, including gold for buying stuff and rations you need to eat to survive. It’s like a Choose-Your-Own-Adventure, interactive fiction, fantasy RPG with great graphics. It’s also the first game in a series of four. I own all four games (they have their dedicated row on the home screen of my phone), but even though I’ve owned them all for about six months now, I can’t move on from the first game. Thankfully, it’s not a matter of difficulty, but of desire: Sorcery has one of the best branching stories I’ve ever played, and I don’t want to move on until I’ve seen all its branches.

by G. Christopher Williams

1 Mar 2017


I own hundreds of games. I mean, hundreds.

I have two big bureau drawers full of physical copies of console games, I have boxes of old PC ROMs, and I, of course, like many gamers, have a ludicrously long list of games in my Steam library.

by Nick Dinicola

24 Feb 2017


I’m a relatively new fan of the Fire Emblem series. Like a lot of people, I came to the series through the 3DS game Fire Emblem: Awakening. Also like a lot of people, I was interested in the mobile game, Fire Emblem Heroes. Now that Heroes is finally out, it can be compared and judged against the rest of the series, and unfortunately for fellow fans of Awakening, the mobile game ignores what made the 3DS game so special. 

//Mixed media
//Blogs

'The Chamber' Keeps the Drama and Suspense Going

// Short Ends and Leader

"The Chamber is the filmic equivalent of a fairground ride, the stimulation of emotion over ideas.

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