The men of B-Company are those rare kinds of anti-heroes that are extremely likable, completely selfish, and show zero desire to ever change.
In so many games, we’re always tasked with saving the world, sometimes the universe, or at the very least, the day. It can get tiring after a while, so I find it refreshing when a game gives me a different kind of objective, something selfish and un-heroic. The first Battlefield: Bad Company did just that. It put me in a squad of likable, selfish soldiers who would rather go chasing gold than follow orders. It was a fun adventure, but in creating these anti-heroes the game walked a very fine line.
Anti-heroes are nothing new in games, but creating a likable anti-hero is a challenge in any medium. Kratos from the God of War games has always been held up as the epitome of the anti-hero: violent, seemingly without morals, and uninterested in any conversation that doesn’t further his quest for revenge. Yet, despite these traits (or because of them?), he remains a very popular character. However, one of the more common criticisms against God of War 3 is that Kratos has gone over the edge. The level of violence that he inflicts on others is excessive to the point where he seems more like a villain than an anti-hero, and so picking a side in this battle between Kratos and Zeus is really just picking the lesser of two evils.