I took a stab at The Artist is Present this afternoon, after reading a write-up about it on IndieGames a few days previously. Between the austere Sierra-style graphics and idiosyncratic premise (a “queue simulator,” as IndieGames called it), it seemed like promising blog material.
Unfortunately, 2:30pm on the West coast of the United States is 5:30pm on the East coast, which is where the game is set. Located within the Museum of Modern Art, the game keeps the same hours that the museum does, or so it might appear at first. After squinting at my game for a few minutes, seeing if it was possible to walk around the building (it’s not), and debating the merits of waking up at 7:00 in the morning on my day off just to play a flash game, I tried adjusting my computer’s clock.