First, congratulations on the conclusion of the Gears of War series. As someone who has shared more than a few toasts of rum and coke with the esteemed series, I can honestly say that it’s been a great run from start to finish. However, I was a little taken aback by your reaction to Jim Sterling’s review of the game on Eurogamer. As I understand it, the score of eight out of ten upset you somewhat, and you are convinced that Gears of War 3 deserves a perfect (or indistinguishable from perfect) review. While I agree that Gears of War 3 ought to be perfect, I would like to respectfully argue that it isn’t.
To begin with, let’s look at the first two games before I point out the imperfections of the finale. When the first Gears of War was released, there wasn’t anything quite like it. There were plenty of hive-minded aliens, rugged fridge-man hybrids, and even a few third-person over the shoulder shooters. But combining cover-based shooting, co-op, and a small group of heroes that truly felt alone against an endless onslaught was a unique chemistry that hadn’t been tested before and the mix worked very well.