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by Jorge Albor

24 Mar 2016


Warning: This article contains massive spoilers for Pandemic Legacy. Yes, spoilers for a board game.

It’s October, and the world is ruined. Zombie-like fallen have taken over all of Europe and are now pushing into Latin America and Asia. Cities around the world are rioting. Some have collapsed or completely fallen. St. Petersburg is a nuclear wasteland. And I’m to blame.

by G. Christopher Williams

23 Mar 2016


Rain is wet. Puppies are cute. Pizza is good. Duke Nukem is sexist.

That’s kind of the point of the game.

Okay, now that we have that out of the way, let’s talk about 1996 and the arrival of Duke Nukem 3D.

by Boen Wang

22 Mar 2016


That Dragon, Cancer (Numinous Games, 2016)

“Why don’t you click ‘new game,’ Dad?”

The camera flies through a forest and settles behind a duck on a pond. My dad’s at my laptop, and I’m sitting by his side. He stares at the screen with his arms crossed, as if he’s watching a movie. He’s in his 50’s. He doesn’t play games.

by G. Christopher Williams

21 Mar 2016


What with the imminent release of Batman v Superman, it seemed like it might be interesting to dust off an old episode concerning the super hero in video games.

This episode we intended to explore the best of the super hero in video games, but often enough ended up discussing some of the disappointment gamers have felt concerning the presentation of the super hero in video games.

by Nick Dinicola

18 Mar 2016


The world of Dying Light is harsh, and the world of its expansion, The Following, is even harsher. There’s no fast travel in the expansion, safe zones are few and far between, and there are significantly more Runner zombies than before. When I set out to do a mission, whether it be something major and story-related or it is just a minor collection quest, I gird myself with the knowledge that getting there is going to be tough. It’s easy to get overwhelmed. I have to be prepared to run away, to ditch my car for higher ground, and most importantly I have to keep track of the time, lest I be stuck out in the open when night falls and the real monsters come out. I have to be ready for all of this even though I’m fitted out with grenades, powerful weapons, and a wealth of med kits. Yea, the world of Dying Light is harsh, and it makes getting anywhere a pain in the ass. And I love it.

//Mixed media
//Blogs

Saul Williams Commands Attention at Summerstage (Photos + Video)

// Notes from the Road

"Saul Williams played a free, powerful Summerstage show ahead of his appearance at Afropunk this weekend.

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