I resent the stereotype than gamers are socially inept loners. Couch co-op games enliven friendships as players overcome challenges side by side. LAN parties and MOBAs can combine elements of traditional parties and team sports. Even single player games can foster discussion, appreciation, and interactive spectating (e.g., Let’s Plays…, Twitch Plays…). In addition to all that socializing, one gaming experience has distinctly given me numerous moments of gaming bliss and months of lasting fascination and satisfaction, in the company of others. I’m talking about being part of a guild in a massively multiplayer online game (MMOG).
I’ve played many roles in guilds, including senior officer, head diplomat, and fleet commander. I recently started playing two newer MMOGs after burning out on another. I play such games in order to interact with other people, so joining a guild is one of my early-game goals. In each MMOG, I searched for the kind of guild I prefer, applied to it, and was accepted. This experience has provoked my thinking about what a guild can become. For example, while reading and watching guilds’ recruiting content I’m reminded of my past guild experiences, good and bad.