Back in 2009, I joined 138,813 other people in hopping on the Humble Indie Bundle bandwagon. It was the perfect opportunity to justify the purchase of more games. I wasn’t just hoarding games and adding to my ever-expanding backlog; I was making a statement by supporting independent developers! I happily bought a collection of games I knew very little about. I had played (and loved) World of Goo but had never even seen screenshots of the the rest of the collection.
2011 rolled around, and I realized that I still hadn’t played any of the games for which I so righteously paid. For no reason in particular, I installed Lugaru HD and proceeded to experience something I hadn’t felt since I played my first video game on my Dad’s early-1980s Zenith computer: total ignorance. Aside from its title and its menu icon, I knew nothing about the game. This lack of knowledge drastically affected my response to every portion of Lugaru HD and prompted me to reexamine my approach to video game analysis as well as the pitfalls of knowing too much about a game before playing it.