I have recently taken to listening to Stephen King’s The Dark Tower series at work. Audiobooks don’t make the day go any faster, but they at least feel slightly more productive than listening to music or putting Netflix on in the background for a straight eight hours. That, and it feels like the only way that I get any reading done.
Having just closed the last audio file on the second book in the series, The Drawing of the Three, two impressions fill my mind. The first is that I can’t fathom what the objection would be to making a videogame out of this series, as it’s so obviously organized like an adventure RPG, party recruitment and all. The second is that Drawing of the Three provides an excellent analogy for understanding point of view in gaming and gaming’s fourth wall.