I hate the elf. I’ve always hated the Elf.
You know what I mean. You have to know what I mean because that tattletale narrator in the arcade classic Gauntlet is always telling you who to blame: “Elf Shot the Food.”
That damned Elf is always shooting the food.
Gauntlet, like most games of the arcade era, is a game designed to eat quarters. While offering only a single life per initial quarter for the player occupying the role of Warrior, Valkyrie, Wizard, or Elf, it was one of the first games in my recollection that featured “hit points” in the form of a Health counter that ticked ever downwards over the course of a playthrough. Health could be increased by gathering food, or better yet for the owner of the machine, by adding another quarter during that time.