Mmm Mmmm Mmm Mmmm MmMmmMmMm
Step by step, a world constructs itself, piece by piece, under his feet. A bourbon from the bottle voice reminisces about each tremble of the hammer, every breath of the bellows. Synesthetic is the only way that I can describe Bastion, but instead of stimulating the senses, it evokes memories that I’ve never had. The music is integral to the experience, like vibrating brushstrokes to the wonderful painting that is Bastion. When asked how he pulled off such an amazing score, Bastion’s composer Darren Korb cited pouring a lot of love and hard work into the music to match up to and exceed the quality of games with big budgets. In his talk at the Game Developers Conference (GDC) this year, Korb showed how a two person team provided all the beats, hisses, and narration of Bastion with little glamour. I sat in the back row with my pen bleeding through my notebook as I watched a process I could theoretically enact myself given enough passion and grit. In passing, he mentions how one of the vocal tracks of the game, Zia’s “Build that Wall,” is a cultural artifact of a country at war. It is strangely soothing despite describing an impending doom of a people locked up in their stronghold.