Latest Blog Posts

by G. Christopher Williams

24 Apr 2017


It’s easy to think that we would never be complicit with the dictates of an authoritarian regime, but Beholder reveals how complicated such choices can become.

by Nick Dinicola

17 Apr 2017


Beholder casts you as a tool of an oppressive government. However, after playing Beholder for several hours, I still don’t really feel like the tool of an oppressive government.

Part of me thinks this is bad design, the game being unable to properly express its themes. Another part of me thinks its brilliant design, the game making me truly feel the banality of evil; how hard it is to care about other people’s shit when you’ve got so much of your own to deal with?

by Nick Dinicola

12 Apr 2017


Gotfried only reigned for five years, but in that time he denied building a library for his people, he denied building a church for his people, and when the New World was discovered he had his army pillage it rather than establish colonies. Then, when The Witch said she could remove something that made him unhappy, he chose the crown—and disappeared.

by G. Christopher Williams

11 Apr 2017


This week, Nick and Eric play the long awaited The Last Guardian. Does the game live up to our expectations? What were our expectations? Is Trico more of a cat-bird or a dog-bird? We consider these questions and more in this episode.

by Nick Dinicola

3 Apr 2017


It’s hard to talk about A Normal Lost Phone, to really talk about it, without spoiling it. So I’m going to spoil it. For now, suffice it to say that the game is very good and worth your time, so you should go play it.

//Mixed media
//Blogs

The Moving Pixels Podcast Becomes the 'Beholder'

// Moving Pixels

"It's easy to think that we would never be complicit with the dictates of an authoritarian regime, but Beholder reveals how complicated such choices can become.

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