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by Scott Juster

19 Apr 2012

This post contains spoilers for Neuromancer, Halo: Reach, Braid, and Red Dead Redemption.

Recently, I’ve been slacking on some projects I’m working on, but I have a good excuse.  Well, at least my editor might think it’s a good excuse: I got caught up reading William Gibson’s novel, Neuromancer.  It’s a foundational work in modern science fiction, one I’m proud to now check off of my long list of shamefully neglected cultural blind spots.  There’s a lot to like about Neuromancer, but one of my favorite aspects is the ending—specifically, how depressing it is.  This isn’t to say that it’s bad or flawed, just that it’s not a particularly sunny resolution.  It’s the kind of ending that also appears in some of my favorite video games.

//Mixed media

Con Brio: The Best New Live Band in America?

// Notes from the Road

"There’s a preciousness to McCarter and the rest of the mostly young band. You want to freeze the moment, to make sure they are taking it all in too. Because it’s going to change.

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