Kickstarter has helped launch some of the most anticipated games in recent memory. Double Fine blew open the game funding floodgates with their upcoming point-and-click adventure and, most recently, Project Eternity broke records with almost four million dollars raised through Kickstarter.
Among the heavy hitters, a small indie-game about a serious issue is making its own attempt at crowd-sourced funding. iBeg, from Last Pick Productions, is a pixelated simulation of homelessness. Like most social impact games, iBeg’s subject matter is sensitive and the issue complex. While the game is still early in development, the game concept alone raises interesting themes in regards to the design of social impact games. Chris Worboys, the game designer behind iBeg, kindly offered to sit down for an interview about his goals for iBeg, the difficulties of addressing homelessness in a game, and more.