Latest Blog Posts

by Jorge Albor

17 Nov 2015

I like to think I have lived a life without regrets. But wow, I didn’t really get things right the first time, did I? No one really does. Coming of age, that long and never ending process, is more like stumbling through a half lit home than walking a beaten path. We fumble and grope around in the dark, hoping to find something we think we want and trying to compose ourselves as better people.

Nina Freeman’s Cibele is a window into that personal process, a game that manifests the borderlands of youth in the shiny pink and purple screen of a young woman’s computer. Cibele is very much an autobiographical story, but it resonates with an almost unsettling familiarity, especially for those who lived through the early internet era of chat rooms and livejournal.

by Scott Juster

5 Nov 2015

We’re still a ways away from knowing if Activision’s purchase of King (makers of Candy Crush and all manner of games with “saga” in the title) was a good investment, but I can definitely see the logic behind it. If you take a bigger look at Activision-Blizzard, they’re more than just a Call of Duty factory or an MMO machine. They’re in the business of making experiences that are ongoing services rather than one-off purchases. Buying King gives Activision-Blizzard a shot at cementing that much sought after concept of “engagement” that is currently driving the video game industry as well as the overall technology sector.

by Scott Juster

28 Oct 2015

For decades, the Metal Gear series has warned against militarization and nuclear proliferation. “Nukes are bad. Walking tanks that can shoot nukes are worse. Don’t even get me started on private military contractors or nano machines” is a flippant but accurate characterization of numerous 20-minute-long cutscenes throughout the history of the series. Metal Gear Solid V has a very similar theme, but it’s the first time I ever experienced the theme systemically. Instead of listening to characters justify the choices that turned them into warlords, I walked down the road myself.

by Jorge Albor

22 Oct 2015

Bungie recently released a set of new emotes for Destiny that you can purchase with real money. For better or for worse, the days of ubiquitous micro-transactions are upon us. With this release, you still have a reason to dance.

Someone's excited for some raid gear.

Someone’s excited for some raid gear.

by Scott Juster

15 Oct 2015

A certain Sith once said: “The ability to destroy a planet is insignificant next to the power of the Force.” After spending some time with the Star Wars: Battlefront beta, I was feeling a bit like Admiral Motti. While I left with my trachea intact and able to breathe freely, the game was humbling. Battlefront makes you a very small and often insignificant part of a larger world.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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