When I saw the the early publicity shots of the Wii U, I was excited for the game pad’s possibilities. It would be months until I actually got to hold one of the comically large controller tablets, but I could imagine its benefits: another screen for menus and maps, another input for new control schemes, novel multiplayer dynamics, and more. However, I rolled my eyes at one of its uses, the option to play a normal console game using only the touchpad and not the TV.
Why would someone willingly play one of Nintendo’s glorious console exclusives on a tiny, low-res screen when they had access to a full size TV? Is TV time really at such a premium that people would willingly turn their console gaming into quasi-handheld gaming? Is single-tasking really such a burden? These questions ran through my head, ensconced themselves as preconceived opinions and were then promptly shattered by hands on experience. GamePad only play is by far my favorite Wii U feature and has helped change the way I think about consoles.