When I was a kid, I had a bunch of Micro Machines Star Wars toys. Alright, “kid” is probably a generous term, but I defy anyone to question how cool those things were.
I especially enjoyed the ones that started off as statuettes and unfolded to reveal a meticulously constructed diorama. They were more than dioramas though, since they all had some sort of mechanical trick. Poke around and you’ll find that the Rancor’s cage door moves and that Greedo can be launched out of his Mos Eisley seat after taking a shot from a miniature Han. Something that initially looked simple was actually a collection of intricate details meticulously designed to make the small environment a densely packed one.
Nintendo taps into the same feeling with Captain Toad: Treasure Tracker.