This post contains spoilers for Transistor
Transistor is a story about people struggling to maintain control over an ever-shifting situation. Everyone in the game, be they heroes, villains, or the average citizen, are fooled into thinking that they have exerted a lasting influence over others. Diversity somehow finds a way to trump their efforts, even the efforts of the person holding controller.
Cloudbank, the game’s high tech cityscape, makes promises of power and influence to its citizens, but it does so in a way that is both limited and prone to arbitrary decision making. On the surface, the city seems like a democratic success; “users” can vote on everything from city planning projects to the weather and the winners get to see their plans enacted. In reality, this capricious mass has a hard time staying focused on any long-term structural change. Votes go back and forth and random pieces of architecture make for odd juxtapositions.