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Monday, Oct 27, 2014
In anticipation of Halloween, the Moving Pixels Podcast discusses a couple of indie horror games, The Cursed Forest and One Late Night.

October is the month that traditionally big publishers have attempted to get something horrific out on the shelves for gamers to play (see, for example, offerings like this year’s Alien: Isolation or The Evil Within.


This year in anticipation of Halloween, we decided to take a look at a few games that currently have no publishers attached to them that may have flown under your radar, The Cursed Forest and One Late Night.


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Monday, Oct 13, 2014
This week we discuss the simple and basic approach to the hardboiled genre in 2013's cult favorite, Gunpoint.

The hardboiled detective genre is not known for its subtlety or complication. A good hardboiled tale simply hits you like a right to the jaw.


This week we discuss how Gunpoint presents a hardboiled fiction through simple, straightforward puzzle mechanics and with surprisingly little gunplay.


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Monday, Sep 29, 2014
This week we discuss the consequences of crime and its effects on a community that come at the conclusion of The Wolf Among Us

The mystery of The Wolf Among Us has concluded with an interest in exploring the consequences of crime and its effects on a community.


This week, then, we discuss the politics and justice of a fairy tale world that manages to present these issues in a manner more familiar to us than fantastic.


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Monday, Sep 15, 2014
This week we discuss three indie releases that are available for free on PC, including Serena, Glitchhikers, and A Dark Room.

As we are wont to do on occasion on the podcast, we decided to play through a few little indie titles that are available for free online, which you can find through the following links: Serena, Glitchhikers, and A Dark Room.


Not everything free is good, of course, but at least one of these titles may be a game of the year contender.


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Monday, Sep 8, 2014
We discuss Supergiant Games's follow up to what many critics felt was the best game of 2011, considering if Transistor measures up to the legacy of Bastion.

Supergiant Games created an indie sensation with its 2011 game, Bastion. As a result, this year’s follow up, Transistor, had to contend with some big expectations from fans of the first game.


This week we discuss Transistor and how it measures up to its older sibling.


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