Latest Blog Posts

by G. Christopher Williams

14 Sep 2015

This episode of the podcast we crawl into the second episode of Life Is Strange.

Last time, we discussed a lot of the mechanics in the game, especially the rewind mechanic, that allows one to revise one’s actions in a young girl’s life. This time out we get into more of the characters that populate this world and also learn that some of the uglier events of adolescence just can’t be revised, much as we might like them to be sometimes. Sometimes we just have to figure out how to cope with what is, no matter how much we would like to rewind.

by G. Christopher Williams

31 Aug 2015

This week we begin a series of five episodes about the episodic choice-driven point-and-click adventure game Life Is Strange.

By way of introduction, this week we’re talking about the first episode but focusing mainly on how the game’s mechanics work in contrast to other games in the genre, like Telltale’s The Walking Dead, and how the mechanics support the coming of age story that seems to be the game’s central focus.

by G. Christopher Williams

19 Aug 2015

A game whose dominant activity is searching a database may sound terrible. However, Sam Barlow’s Her Story manages to use what would seem like basic database management skills to weave an intriguing mystery that explores the nature of storytelling, fairy tales, and identity.

This week we discuss the tactics and strategies of searching databases, solving mysteries, and how to determine the veracity of the stories that we tell ourselves and the stories that we tell each other.

by G. Christopher Williams

3 Aug 2015

Following up on our recent discussion of The Swapper and the questions that that game raises about the self, the soul, and the body, this week we take a look at another science fiction game with somewhat similar concerns, The Fall.

Instead of using cloning as a means of exploring the meaning of self identity, The Fall raises similar questions as The Swapper does through its consideration of how an artificial intelligence governs itself.

by G. Christopher Williams

20 Jul 2015

This week, the podcast revisits one of last year’s critically acclaimed indie games, The Swapper.

Even through its game mechanics, The Swapper wants to ask big questions about the relationship between our identities and our bodies. So, we discuss how the game works and what it seems to signify about selfhood and possibly the nature of the soul through its philosophical, religious, and political ideas.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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