Latest Blog Posts

by G. Christopher Williams

16 Mar 2015


The Sims meets nihilism in this life simulator set within a war torn urban center.

This War of Mine is provocative, and this week we discuss the emergent narratives that arise from playing this indie from 11 bit Studios.

by G. Christopher Williams

4 Mar 2015


Shadow of Mordor  features some beautifully designed mechanics, combat, and an innovative and interesting system, the Nemesis system, that approaches the development of your opponents in an innovative way.

It also tells a really stupid story.

by G. Christopher Williams

2 Feb 2015


This week we discuss the much hyped and very pretty 2014 release, The Vanishing of Ethan Carter.

This is a puzzle game about storytelling, and we consider whether the sum of the game’s stories is worth more than its parts.

by G. Christopher Williams

19 Jan 2015


As we do each year, we discuss what was for us the standout video games of last year.

We are now a year into the next generation of consoles, but many of our favorites of 2014 remain the smaller, quieter indie titles.

by G. Christopher Williams

5 Jan 2015


Using RPG Maker XP, To the Moon was fashioned out of the imagery and basic exploration mechanics of the sprite-based era of RPG games.

Less an RPG game, though, and perhaps more honestly a piece of interactive fiction with some light puzzle mechanics, what it does have in common with RPGs of that era is a commitment to telling a very human story despite its simple graphics and character sprites.

//Mixed media
//Blogs

'Wanted' Is a Spaghetti Western That Will Leave You Wanting

// Short Ends and Leader

"The charisma of Giuliano Gemma and some stellar action sequences can't save this sub-par spaghetti western.

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