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Monday, Mar 12, 2012
The Moving Pixels podcast discusses the troubling, provocative, and alluring world of The Binding of Isaac.

Theology, horror, and an old school console aesthetic combine in Edmund McMillen and Florian Himsl’s The Binding of Isaac.


Nick Dinicola and G. Christopher Williams return from Isaac’s basement with stories to tell and more than one observation about this troubling, provocative, and madly additictive roguelike shooter.


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Monday, Mar 5, 2012
This week the Moving Pixels discusses the changing face of the gamer, a term that perhaps is no longer so easily coupled with the concept of "the geek."

This week the Moving Pixels podcast is joined by former Digital Cowboy and current host of the Digital Gonzo podcast Alex Shaw to discuss the changing face of the gamer.


When a game full of dungeons and dragons can sell to the tune of hundreds of millions of dollars on release (yes, we’re looking at you, Skyrim), it seems that what was once perceived as a hobby for freaks and geeks may “belong” to a slightly broader slice of the general culture than it used to.  We consider generational shifts in attitudes towards gamers, the advent of social gaming, and the inclusivity and exclusivity that gaming as a past time may or may not have come to represent as a cultural practice as we have moved into the twenty-first century.


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Monday, Feb 20, 2012
The podcast looks at the relationship between our computer and console gaming habits and that older social media: the board game.

While those of us who write in the Multimedia section focus a good deal of our time on video games, quite a number of us also have a certain fondness for games of a non-digital sort.


Rick Dakan, Jorge Albor, and myself got together a few weekends ago to discuss our boardgaming habits, the difference between the Eurogame and Ameritrash (sorry, Rick), and how being a computer gamer might relate to being a board gamer.


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Monday, Feb 13, 2012
It's hard to avoid the allure of League of Legends. It's free-to-play, features matches that can be completed in an hour, and has a community that... well... it has a community.

This week Jorge Albor and I are joined by game designer Matthew Gallant to discuss Riot Games’s free-to-play sensation, League of Legends.


There is much to talk about here, from Riot’s successful business model to its varied gameplay offerings to its management of its very large and (*ahem*) very complicated community.


We consider this video game and the nature of such “eSports” from just about every angle.


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Monday, Feb 6, 2012
The Moving Pixels podcast crew get together to discuss the varied approaches that they took to exploring the vast world of Skyrim.

Between them, hundreds and hundreds of hours committed to The Elder Scrolls V: Skyrim.  Rick Dakan, Nick Dinicola, and Mattie Brice get together to discuss the varied approaches that they took to exploring Skyrim.


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