Latest Blog Posts

by Nick Dinicola

10 Jul 2015


I like mobile games. There, I said it.

I play a lot of games on my iPhone, some of which I’ve paid for and some of which are free because they feature ads. I actually don’t mind the ads, and this seems to put me in a very small minority. At least, it seems like what feels like a very small minority based on the vitriol that I see and that I hear online whenever “ads” of any kind are mentioned. I don’t get the general hate (I can stand to look up from my phone for 30 seconds and acknowledge the world around me before going back to ignoring it). Though, as with all things, there are both pleasant experiences online along with nuisances. Skiing Yeti Mountain is one of the former, a free iOS game supported by ads that actually made me smile when it tried to sell me stuff.

by Scott Juster

9 Jul 2015


Batman: Arkham Knight is a game about identity crises. Who is the Arkham Knight (and how did he become obsessed with Batman)? Can Jim Gordon reconcile his devotion to his family with his obligation to uphold the law? What really separates Batman and the Joker? Will the Riddler ever realize how annoying he truly is? If the inflated number of Riddler challenges in Arkham Knight are any indication, he is either totally oblivious or sadistically aware of how much of a pest he is.

by G. Christopher Williams

8 Jul 2015


Once the German mothers had submitted to the plea for overbreeding, it was inevitable that imperialistic Germany should make war. Once the battalions of unwanted babies came into existence—babies whom the mothers did not want but which they bore as a “patriotic duty”—it was too late to avoid international conflict. The great crime of imperialistic Germany was its high birth rate. It has always been so. Behind all war has been the pressure of population.
—Margaret Sanger, Woman and the New Race (1920)

The title of Massive Chalice is quite literal. There is, indeed, a massive chalice in the game.

Perhaps there is a sexual metaphor at play in the game’s title. After all, one of the central components of the game is sex and reproduction.

by Eric Swain

7 Jul 2015


Image of Go from Boardgamegeek.com

I’ve been spending some time away from video games as of late. It’s not a sabbatical or even something that I planned to do. It’s just that for a while now, I’ve had this growing itch that I needed to scratch. I go through phases of what catches my interest. Sometimes it’s a TV show, sometimes it’s classic cinema, or a book, whatever. At the moment, despite a lot of great games that I’ve been wanting to play coming out, video games haven’t been quite doing it for me.

I’ve missed Magic. You know, the world renowned trading card game. For a long time, almost a decade, I was an avid player of it. Then around my second year of college I stopped playing, partially because it was becoming financially prohibitive, but mostly because at college Magic tournaments were rarer. Still those times have a special place in my heart even all these years later.

by G. Christopher Williams

6 Jul 2015


With the arrival of a number of successful and interesting episodic games, this approach to gaming seems to be growing more and more common.

This week the Moving Pixels podcast discusses the possibilities and limitations of a crime drama in episodic game form, The Detail.

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