Many years ago there was a contentious debate concerning where video games got their meaning from. The debate was broken up into two camps: the narratologists, those that believed that a game’s meaning came from its story, and the ludologists, those that believed that a game’s meaning came from its mechanics. Then, it was thought to be somewhere in the middle. Now most agree that a game’s meaning comes not from a single element but from all of its elements interacting with one another. These are called a game’s dynamics.
I talked about the meaning in Driver: San Francisco before as emphasized by the games narrative elements and worked to establish a deeper meaning derived from the synthesis of those elements with the game’s mechanics. This worked when “reading” the game in hindsight, but in looking at Driver: San Francisco during play, we see a different process at work.