Latest Blog Posts

by Kris Ligman

30 Aug 2010


“You just headbutted my boyfriend so hard he burst.

“Yeah, well… you broke my heart. So I guess that makes us even.”

Somewhere embedded in this summer’s film adaptation of the game-inspired comic Scott Pilgrim by Bryan Lee O’Malley is a critique of moral oversimplification, although you have to sift around a bit in order to find it. I will be honest. As someone who has explored the story in three distinct formats by now (comic, movie, and Ubisoft Montreal’s downloadable sidescroller), I do feel that O’Malley’s comic tackles the moral issues of its narrative with slightly more finesse than the others, although all three of them remain rather problematic.

by G. Christopher Williams

30 Aug 2010


This week the Moving Pixels podcast is a couple men down, but blogger Kris Ligman fills in as our guest for a discussion of femininity and the female body in video games.

The female body has been historically exaggerated in video games and questions arise about whether femininity is authentically represented at all in characters that very often appear to be reskinned versions of men. We consider why this might be, what sorts of characters might be more positive representations of women, and what messages female representations send to players of video games.

by Nick Dinicola

27 Aug 2010


Kane & Lynch 2: Dog Days is a pretty typical third-person shooter. You take cover behind various objects, some of which can be destroyed, and you shoot a lot of people. The gameplay presents nothing new, but this is still a game worth playing because of its unique visual style. Everything looks like it’s being shot from a handheld digital camera, and all the little flourishes that stem from this stylistic choice enhance the experience, making it something special.

by Rick Dakan

26 Aug 2010


There have been a few memoirs from thirty-something video game players in the last couple years, and I’ve avoided them all. It’s a weird quirk of mine, the result of some toxic mixture of envy and sloth and pride on my part. It’s sometimes hard to make myself read books that I wish I had written myself or that resemble the kind of book that I might someday write. Well, I broke down and finally read one of them, Tom Bissel’s Extra Lives. Actually, I listened to it on unabridged audiobook, read quite effectively by the man himself. I’m afraid to say that all my fears were justified: Extra Lives is every bit the book that I would have loved to have written about my own relationship with video games and then some. My version for instance would never have had a section on playing Grand Theft Auto IV over and over again while doing cocaine, and thus, would’ve been the poorer for it.

by G. Christopher Williams

25 Aug 2010


This discussion does contain spoilers for Kane & Lynch 2: Dog Days

Advertisements for Kane & Lynch 2: Dog Days currently begin with the declaration that “Real Ain’t Pretty”. This declaration is superimposed over an image of the titular characters looking a bit bruised and beaten and prior to a video featuring a glimpse of the ugly world that Kane and Lynch occupy in the game.

Having been playing the game for review, I can testify to the authenticity of this description of the game. This newest Kane & Lynch game makes a genuine effort to embrace a form of realist aesthetic grounded on the idea that life ain’t pretty. Thus, its representation of that kind of world needs to reflect that idea.

//Mixed media
//Blogs

Hozier + Death Cab for Cutie + Rock Radio 104.5's Birthday Show (Photo Gallery)

// Notes from the Road

"Radio 104.5's birthday show featured great bands and might have been the unofficial start of summer festival season in the Northeast.

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