Red Dead Redemption and Fallout 3 will always be connected in my mind. I started playing the Western after discussing the Wasteland on the upcoming episode of the Moving Pixels Podcast, so I had Fallout on my mind during my initial exploration of New Austin, and the introduction to these two worlds couldn’t be more different.
At the beginning of Fallout 3, the entire expanse of the Capital Wasteland is open to us. We can literally go anywhere and there will be something to see and do. There are locations to discover, each with their own unique history. Abandoned buildings aren’t just cookie cutter copies of each other. There are quests to discover, hidden in the far corners of the world. I met multiple characters that friends of mine didn’t even know existed. There are items to discover, ranging from the practical (guns, audio journals, computer terminals, schematics) to the pointless (teddy bears, pots, boxes of irradiated food) and being able to pick up every object that we see gives us a powerful sense of interaction with the world. All of this is true from the moment that we leave Vault 101.