Call for Music Writers... Rock, Indie, Urban, Electronic, Americana, Metal, World and More

Bookmark and Share
Text:AAA
Wednesday, Jun 25, 2014
Does Watch Dogs suggest that the only unscrupulous act in the information age is an act of embodied violence?

I still haven’t finished Watch Dogs. I’ve been playing it on and off again (mostly off) since its release, but I just can’t work up the interest necessary to press the power button on my Xbox for the most part.


I love open world games. They’re kind of my thing, but there are two really essential elements of an open world game that are necessary to make them work well in my mind. First and foremost is the world itself. It has to have a personality. It has to be a place that is interesting to occupy. The Grand Theft Auto series is good at this with their evocation of particular eras and of specific American cities and their ability to send up the culture surrounding those times and places. The Assassin’s Creed series is also good at this. It presents interesting places and times in history that are fascinating to explore within the mythology of the eons spanning war between the Assassins and the Templars.


Bookmark and Share
Text:AAA
Tuesday, Jun 24, 2014
When we talk about video games, we don't seem to have the same understanding of "choice" as we do in other media or even in real life.

Morality is conditional. There is no way to determine ahead of time what the appropriate moral decision is for a given situation. A truly complex decision is woven with so many thread and contains so many competing needs that a truly right path may be too difficult to follow through or may not even exist. When we go through life, we are confronted by thousands if not millions of choices every day. Most end up being choices of no consequence. For instance, walking down the sidewalk and observing an insect on the path, the choice to step on it or not presents itself. So small is the choice that it probably doesn’t even enter the person’s mind.


Generally when we call something a choice, we speak of those moments that seem to possess potential consequences and that require conscious thought when considering it. They may be small things, like what to order off the menu or (along the same lines) what car to buy. What we call a choice are things that we stop and think about, weighing whatever considerations we feel necessary and then picking an option that seems reasonable.


Bookmark and Share
Text:AAA
Monday, Jun 23, 2014
The Wolf Among Us explores a very real broken economy through the unreal lives of its fairy tale inspired characters.

Having reached its midway point, The Wolf Among Us forces its protagonist to confront his relationship to the economic forces that are causing Fabletown society to unravel.


This episode we discuss Bigby’s and our own complicity with those forces.


Bookmark and Share
Text:AAA
Friday, Jun 20, 2014
Playing Hack RUN is like living Watch Dogs.

Early on in Watch Dogs, our protagonist Aiden Pearce meets with his contact for the hacker group DedSec who goes by the alias BADBOY17. To his surprise, BADBOY17 is neither 17 nor a boy, but a grown woman, and he tells her, “You’re nothing like I was expecting.” She responds, “Funny, you’re exactly what I was expecting.” And with that one sentence, she sums up everything that’s wrong and disappointing with the character of Aiden Pearce. He’s exactly what you’d expect.


Bookmark and Share
Text:AAA
Thursday, Jun 19, 2014
Will Fantasy LCS have the power to bring new fans into the eSports scene, including those who do not watch or even play video games?

I used to hate American football. From a viewer’s perspective, especially one who grew up watching soccer, it doesn’t make any sense. Not only is there a glut of obscure rules and strange plays (The onside kick? What’s that all about?), the sport is also extremely slow paced. Half the team sits down while the other half takes its turn defending or moving the ball up the field in short individual bursts. In fact, a Wall Street Journal study estimated that the average time the ball is in play during a given football match is a mere eleven minutes. What a bore.


Then, several years ago, I started playing fantasy football. For those unfamiliar with the game, it’s that thing all of your coworkers talk about during the football season, even the ones who never go to a game. Each participant in your average fantasy football league drafts individual players from the entire NFL and fits them into specific slots on their team. These teams then face off each week, earning points based on the performance of real life players. If, say, Tony Romo throws four touchdowns, your team might come out big. If, on the other hand, Romo gets sacked and fumbles the ball, he could actually earn negative points for your team that week.


Now on PopMatters
PM Picks
Announcements
PopMatters' LUCY Giveaway! in PopMatters's Hangs on LockerDome

© 1999-2014 PopMatters.com. All rights reserved.
PopMatters.com™ and PopMatters™ are trademarks
of PopMatters Media, Inc.

PopMatters is wholly independently owned and operated.