Latest Blog Posts

by G. Christopher Williams

22 Jun 2016

Limbo doesn’t tell a story. Limbo is an impression.

Limbo is about childhood. Much of childhood is a form of limbo, a state that lacks a specific goal, something specific to accomplish.

by G. Christopher Williams

15 Jun 2016

I’ve now played about a dozen games of Dead of Winter, and I think that it is the best purely cooperative board game that I have ever played. The reason that this co-op game plays so well is because I play it so selfishly.

The trouble with co-op board gaming is the group. The group is always smarter than the board.

by G. Christopher Williams

25 May 2016

I first held down B to run in 1986.

The local Safeway store (a grocery chain) near my house featured a new arcade machine that I had never seen before. It was called Super Mario Bros.

by G. Christopher Williams

18 May 2016

One Finger Death Punch (Silver Dollar Games, 2013)

I don’t know if Silver Games know that they are punk. But they sure seem to be, even if they don’t know it.

Some people confuse punk with a style of dress, assuming that punk is largely a matter of a particular form of loud, obnoxious, and ugly self presentation and a particular style of music that is equally loud, obnoxious, and ugly.

by G. Christopher Williams

11 May 2016

This discussion contains spoilers for Hardcore Henry.

It may sound like quibbling, but describing the film Hardcore Henry as being like a First person shooter seems less accurate to me then describing it as a first person on rails shooter. The first person shooter is obviously the major influence on the style of the film. However, because of the nature of cinema, it ends up resembling an experience more akin to playing an on rails shooter. This distinction seems useful to me because I think that the latter observation about the film speaks to its thematic concerns more clearly than the former observation.

It is true that shooting a film from a first person perspective creates a kind of intimacy (and, perhaps sense of complicity) with the world and characters of a film that is similar to the intimacy and sense of complicity that seems similar to playing an FPS.

//Mixed media

Oz Is Not Down Under As Everyone Thinks It Is

// Re:Print

"Frank L. Baum's Oz isn't in the land of Aussies, as one might think, but in a far more magical setting.

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