In Grand Theft Auto‘s past, the “final boss” of any of these games was something relatively expected, a crime boss, perhaps, or maybe a corrupt cop that has been hassling the protagonist throughout the course of the game. Such an antagonist makes sense overall, since essentially what one plays as in a Grand Theft Auto title is a criminal entrepreneur, a street level hustler that has enough ambition to climb the ladder of the American economy through criminal enterprise. Thus, the crime lord or the corrupt cop are his rivals, his competition, interested in acquiring the same dirty money that the protagonist aims his sights on.
Of late, Quentin Tarantino’s films have moved thematically towards the motif of the revenge fantasy (unsurprising, perhaps, as Tarantino seems to be returning to his roots, the films that he was most influenced by growing up, the revenge fantasies that are often the central focus of blaxploitation cinema). First, he made a Jewish revenge fantasy in which a Jewish woman got the opportunity to rewrite history by killing Hitler. Then, came his African American revenge fantasy, in which a former slave got the opportunity to assassinate plantation owners. Grand Theft Auto V would fit nicely into the Tarantino oeuvre, amounting as it does to a populist revenge fantasy.