Like most gamers, I have been thinking an awful lot about the switch. I think that usually such thoughts are characterized by questions like, “How do I get to the switch?” or more irritatingly, “Where’s the damn switch?” However, what I have been pondering is a more fundamental (and maybe less obvious) question, “Why do I always want to flip the switch?”
A lot of gamers complain about the overuse of the switch in games. It is a kind of cheap way of turning an action game into an adventure game. Finding the switch, figuring out what it does, and using it effectively is a way of adding a puzzle-like element to games that otherwise seem to merely be celebrations of violence and combat. Tomb Raider, in particular, seems to have made the switch a central element of gameplay, at least as important to that game as the combat, if not more.