I’ve written about video games for more than 10 years. During that time, I’ve talked about sex in video games, religion in video games, representations of masculinity in video games, representations of femininity in video games, politics in video games, clothing styles in video games, economic issues in video games, morality in video games, violence in video games, self identity in video games, death in video games, reproduction in video games, but I have never written a single article about dogs in video games.
To be honest when trying to remember games in which I had encountered dogs in the past, I had a pretty difficult time. I remembered that Grand Theft Auto V featured a Rottweiler named Chop that you could hang out with if you wanted to. I didn’t get into Chop much, despite him representing a breed that I’m rather fond of. He seemed like too much of a hassle to play around with much. His mechanics and value weren’t intuitive to me, so I quickly abandoned the idea of developing a relationship between he and Franklin. I had more important matters to attend to in that game. I also remembered that another Rockstar game, Bully, had a mission in which a dog figured quite heavily, and I remembered that Fallout 3 had a dog in it, but that’s a game that I only played a small chunk of, so I don’t know that much about Rex. Beyond that, I found myself struggling to think of any other dogs in games.