Latest Blog Posts

by G. Christopher Williams

3 Aug 2015


Following up on our recent discussion of The Swapper and the questions that that game raises about the self, the soul, and the body, this week we take a look at another science fiction game with somewhat similar concerns, The Fall.

Instead of using cloning as a means of exploring the meaning of self identity, The Fall raises similar questions as The Swapper does through its consideration of how an artificial intelligence governs itself.

by G. Christopher Williams

20 Jul 2015


This week, the podcast revisits one of last year’s critically acclaimed indie games, The Swapper.

Even through its game mechanics, The Swapper wants to ask big questions about the relationship between our identities and our bodies. So, we discuss how the game works and what it seems to signify about selfhood and possibly the nature of the soul through its philosophical, religious, and political ideas.

by G. Christopher Williams

6 Jul 2015


With the arrival of a number of successful and interesting episodic games, this approach to gaming seems to be growing more and more common.

This week the Moving Pixels podcast discusses the possibilities and limitations of a crime drama in episodic game form, The Detail.

by G. Christopher Williams

22 Jun 2015


This week, the Moving Pixels podcast crew discuss the high contrast world of White Night.

White Night tells the story of a haunted house and a decaying American economy.

by G. Christopher Williams

8 Jun 2015


Context matters, or so we are told.

So, this week we consider how thematic, aesthetic, and narrative contexts effect how we understand the mechanics of the games that we play.

//Mixed media
//Blogs

Moving Pixels Podcast: 'The Fall' Explores Artificial Intelligence and Identity

// Moving Pixels

"The Fall raises questions about the self and personal identity by considering how an artificial intelligence governs itself.

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