Latest Blog Posts

by Kris Ligman

8 Aug 2011


With G. Christopher Williams out this week for some much-deserved R&R, podcast regulars Nick Dinicola, Rick Dakan, and Kris Ligman are joined by frequent PopMatters.com contributor Mike Schiller to discuss Child of Eden, an eye-pleasing and unassuming little release that has unexpectedly torn the Moving Pixels blog right down the middle.

A smaller release that was by and large overlooked next to the torrential negative press of Duke Nukem Forever, Child of Eden is a first-person bullet hell game with unexpected nuance, which may or may not work for the player. We also debate what Kinect functionality adds or subtracts to the experience and whether the included “god mode” truly breaks the game or offers something richer.

Tempers flare, questionable textual interpretations are invoked, and a good time is had by all as our podcasters volley back and forth on Child of Eden‘s gameplay and aesthetic merits. Listen for yourself to see if we come up with a solution . . . or if all of us even come out alive.

by Kris Ligman

1 Aug 2011


With an intentionally provocative name, Fat, Ugly or Slutty? has become a hit among readers for highlighting the sort of over-the-top trashtalk women gamers experience. From the cliched to the farcical and even the truly sad, FUoS is one part Why Was I Banned?, one part Hollaback, and eight parts “you have to read it to believe it.”

We managed to track down three of the four FUoS admins—gtz, likeOMGitsFEDAY and inklesspen—a few weeks before PAX Prime to talk about the origins of the site, their own gaming experiences, and some of their favorite submissions. We also ponder a few meaningful questions about the state of online gaming—and what a site like Fat, Ugly or Slutty? can mean for it.

by G. Christopher Williams

18 Jul 2011


As a follow up to a game released over a decade ago, Alice: Madness Returns reimagines American McGee’s Wonderland mythos as well as the somewhat retrograde genre of the action platformer.  This week the Moving Pixels podcast crew discusses Alice‘s imagery, mechanics, and overall presentation of insanity.

by G. Christopher Williams

12 Jul 2011


Okay, you probably won’t die too much in L.A. Noire, but there are a fair amount of corpses littered around Team Bondi’s recreation of L.A. in the 1940s for your investigatory consideration.  Detective Cole Phelps is on the case for one of the biggest early releases of the year, and the Moving Pixels crew discusses how successful Team Bondi and Rockstar are at presenting this tough and tough-to-like hardboiled hero.

Recorded just about a week after the game’s release, much of our impressions of the game were fresh as we hashed out our initial impressions of this game that some claim is not quite a game.

by G. Christopher Williams

27 Jun 2011


The tower defense game is not a genre that is often given much attention in the critical discussion of video games.  Usually light on the narrative qualities that game critics enjoy focusing on and often assumed to be a slightly more casual genre, there’s still a lot to be considered in this type of game’s appeal and in its most successful examples.

Our discussion, of course, touches on Plants Vs. Zombies, but we also look at a few other fresher titles like Anomaly: Warzone Earth and Defense Grid: the Awakening.

//Mixed media
//Blogs

'Blind Woman's Curse' Is Full of Delirious Action With Swords and Cats

// Short Ends and Leader

"This bewildering, reckless, and captivating Japanese monstrosity is a colorful, widescreen explosion of cross-genre craziness.

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