Latest Blog Posts

by G. Christopher Williams

6 Feb 2017


Reminiscent of text adventures and experiments with natural language processing, Event [0] is a game that feels both modern and retro. It’s a game that forces the player into a relationship with an AI, becoming an exploration of both identity and language itself.

This week we explore the game’s experiment with language as a form of gameplay.

by G. Christopher Williams

23 Jan 2017


As is our tradition, this year we count down our top five games of 2016. Spoiler alert: there’s a whole lot of indies and oddities on this list.

by G. Christopher Williams

9 Jan 2017


Following our discussion of last year’s smash cut heavy Virginia, the Moving Pixels podcast decided to take a look back at one of Virginia‘s gaming inspirations, Thirty Flights of Loving.

This week the podcast looks at the avant-garde games of indie developer Blendo Games.

by G. Christopher Williams

12 Dec 2016


Virginia is a surrealist crime procedural set in a state adjoining the seat of American power, Washington D.C.

This week we discuss how Virginia explores themes of power, corruption and identity through its cinematic gameplay.

by G. Christopher Williams

5 Dec 2016


This week we return to one of our first episodes of the podcast, a time when we were focusing on how different narrative genres are represented in video games. A focus on combat seems a reasonable enough one in beginning an exploration of the specific types of stories told in games. After all, given gaming’s tendency towards competitiveness rather than co-operation, many modern games find the battlefield an apt enough place to tell stories.

This podcast was hosted by Rick Dakan, and included Moving Pixels contributors, G. Christopher Williams, Nick Dinicola, and Thomas Cross.

//Mixed media
//Blogs

'Who' Will Be the Next Doctor?

// Channel Surfing

"What shall it be? A Doctor with whip-smart delivery of his lines? A woman who will bewitch before she kicks a Dalek's ass? Oh, the possibilities...

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