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Monday, Jan 24, 2011
The Moving Pixels crew discusses the most emotionally affective and just plain cool moments in the games of 2010.

As an experiential medium, it is often the little moments that mean so much in video games.  This week we wrap up our discussion of gaming in 2010 by recapping some of the most emotionally affective and just plain cool moments in games like Red Dead Redemption, Bioshock 2, Amnesia, and Heavy Rain (to name just a few).


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Monday, Jan 17, 2011
The Moving Pixels Podcast crew considers the best selling video game of 2010.

While Infinity Ward has take the franchise to more a contemporary setting, Black Ops developer Treyarch had yet to stray outside the boundaries of World War II with its Call of Duty installments until late last year.  With a Cold War setting and a title suggestive more of espionage than traditional battle, the best selling game of last year attempted to tell a slightly different style of war story.


However, is there any real substance to Treyarch’s style this time out? 


The Moving Pixels podcast crew considers this and other questions by evaluating the phenomenon of Call of Duty: Black Ops.


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Monday, Jan 10, 2011
The direct sequel to Assassin's Creed II returns to the story of the Italian Renaissance era assassin, Ezio. However, this time Ezio has made a few new friends.

This week, the Moving Pixels podcast crew trains their eyes on the direct sequel to Assassin’s Creed II. This time the series returns to the story of the Italian Renaissance era assassin, Ezio. 


However, this time Ezio has made a few new friends.  So, among other aspects of the game, we discuss the “brotherhood” that this new Assassin’s Creed has embraced in both its story and multiplayer options.


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Monday, Jan 3, 2011
While others are looking forward to the new year, the Moving Pixels podcast takes a look back at the best of last generation gaming.

Certainly, it is time to usher in the new, but the Moving Pixels podcast crew decided to pause to reconsider gaming during the cusp of the last decade.


With that in mind, each of us are counting down our five favorite games of the PS2, Xbox, Gamecube, and the PC gaming era.


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Monday, Dec 13, 2010
Bethesda's latest iteration of the Fallout series offers Sin City as one of the last remaining beacons of hope in their postapocalyptic American Wastleland.

Bethesda’s latest iteration of the Fallout series offers Sin City as one of the last remaining beacons of hope in their postapocalyptic American Wastleland.  Despite the buggy quality of the game at release, many players still found themselves “all in” for this expansion of the retro-futuristic universe.


This week the Moving Pixels podcast crew discuss the subtleties of socialization, scrounging, and survival in New Vegas.


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