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by G. Christopher Williams

29 Sep 2014


The mystery of The Wolf Among Us has concluded with an interest in exploring the consequences of crime and its effects on a community.

This week, then, we discuss the politics and justice of a fairy tale world that manages to present these issues in a manner more familiar to us than fantastic.

by G. Christopher Williams

15 Sep 2014


As we are wont to do on occasion on the podcast, we decided to play through a few little indie titles that are available for free online, which you can find through the following links: Serena, Glitchhikers, and A Dark Room.

Not everything free is good, of course, but at least one of these titles may be a game of the year contender.

by G. Christopher Williams

8 Sep 2014


Supergiant Games created an indie sensation with its 2011 game, Bastion. As a result, this year’s follow up, Transistor, had to contend with some big expectations from fans of the first game.

This week we discuss Transistor and how it measures up to its older sibling.

by G. Christopher Williams

19 Aug 2014


In truth, there is very little that is happy in the neon noir fairy tale world of The Wolf Among Us. However, the penultimate chapter of Telltale’s adaptation of the Fables comic book series to video game form is a quieter and more subdued one.

This week we discuss the possible success or failure of that quiet as the drama of the game moves towards its final act.

by G. Christopher Williams

4 Aug 2014


While Telltale Games released the fourth episode of the second season of The Walking Dead a couple of weeks ago, we want to spare you spoilers for the most recent episode. Instead, we’re talking about the middle episode “In Harm’s Way” this week.

So, take a look back with us at Clementine’s confrontation with the villainous Carver and his totalitarian approach to the zombie apocalypse.

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