Latest Blog Posts

by G. Christopher Williams

15 Feb 2016


Cibele is Nina Freeman’s autobiographical look at a first experience of love in an online space.

So, it seems somewhat fitting on the day after Valentine’s Day for the Moving Pixels podcast to consider what we can learn about romance and courtship through a video game.

by G. Christopher Williams

8 Feb 2016


Heartseeker Ashe and Tryndamere from League of Legends (Riot Games)

Since our podcast has gone from a weekly publication every Monday to a biweekly Monday posting in more recent years, my wife had a brilliant idea. Why not post some of our substantial backlog on our off weeks?

Since Valentine’s Day is just over the horizon, it seemed most appropriate to kick off our first “Best of…” podcast with an episode from way back in 2010 in which we focused our attention on how love, sex, and relationships are represented in video games.

by G. Christopher Williams

1 Feb 2016


We’re a tad late to the station when it comes to the hype train that is Undertale.

But this week we discuss the game that every indie fan was talking about last year. It’s one part whimsy, mixed with one part social commentary, mixed with even more whimsy, and to top it off a zany sense of humor and a bucket full of self awareness.

by G. Christopher Williams

18 Jan 2016


Still from Life Is Strange

This episode we discuss, well, our picks for the best games of 2015.

There was a whole lot to love in 2015 from both the big publishers and from the indie scene. From iOS sims to big budget action games to narrative driven adventure games, we have a little something for everyone on our list.

by G. Christopher Williams

4 Jan 2016


In two weeks, we’ll be talking about our picks for the best video games of 2015, but this week, we remain focused on one of the better reviewed iOS games of 2015, 80 Days.

Inspired by the Jules Verne novel, at once 80 Days takes the player on a tour of a prior century, but with its more overtly steampunk trappings and frequently more modern social attitudes, the game presents a branching narrative that allows the player to explore an ever changing world.

//Mixed media
//Blogs

Culture Belongs to the Alien in 'Spirits of Xanadu'

// Moving Pixels

"The symbols that the artifact in Spirits of Xanadu uses are esoteric -- at least for the average Western gamer. It is Chinese culture reflected back at us through the lens of alien understanding.

READ the article