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Monday, Sep 9, 2013
Rogue Legacy may have more to say than its seemingly retro mechanics and retro aesthetics imply. This week we talk about the game and the implications of its economic systems and financially motivated play.

Rogue Legacy initially feels merely like a blast from the past with its 16-but sensibilities and imagery.


This week, though, we talk about the game and the possible implications of its economic systems and financially motivated play.


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Monday, Aug 26, 2013
Another day, another zombie apocalypse, and another chance for Telltale Games to test our humanity within the context of the universe of The Walking Dead..

Another day, another zombie apocalypse, and 400 Days gives Telltale Games another chance to test our humanity within the context of said apocalypse.


Join our podcasters as we consider the right and the wrong of interacting with hungry zombies and maybe even hungrier humans—and, of course, when it might be most appropriate to shoot another guy’s leg off.


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Monday, Jul 29, 2013
The Moving Pixels podcast revisits the muddled, half crazed genius of Suda 51's Killer 7.

This week the Moving Pixels podcast revisits the muddled, half crazed genius of Suda 51’s Killer 7. Well, at least some of us revisit it. For Eric Swain and Nick Dinicola this is their first go round with what might be the quintessential Suda 51 title.


We’ll consider the madness, the vulgarity, the downright frustrating mechanics, and also how Suda provokes and interrogates gaming through what was most Americans first glimpse of one of video games’ most colorful auteurs.


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Monday, Jul 15, 2013
Another day, another zombie apocalypse. However, when Uncharted developer Naughty Dog is orchestrating that apocalypse, it may be worth taking a look at.

This week most of our regular bloggers take a peek at the zombie apocalypse as translated by Uncharted developer Naughty Dog. This episode Nick, Eric, Scott, and Jorge discuss The Last of Us.


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Monday, Jul 1, 2013
We take the supposed "meta" elements of gaming for granted, but how do they contribute to the drama and realism of the gaming experience?

This week the Moving Pixels podcast considers how we take the supposed “meta” elements of gaming for granted. But then considers how these elements contribute or detract from the drama and realism of the gaming experience.


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