Latest Blog Posts

by G. Christopher Williams

11 Apr 2016

Hardcore Henry (STX Entertainment, 2016)

Since Hardcore Henry released over the weekend (a film that I will be writing about later this week), it seemed that it might be apropos to re-run an older episode of the Moving Pixels podcast about the ubiquity of the shooter in American gaming.

Wolfenstein and Doom made them essential, but the shooter has been with us almost since the advent of the video game. Space Invaders, Contra, light gun games, the variations on how we can murder pixels on a screen seems nearly limitless.

by G. Christopher Williams

4 Apr 2016

Following a year of availability in early access, Darkest Dungeon was released on Steam in January 2016. Set in a Lovecraftian universe, the game is about twisted family lineages, unspeakable and otherworldly horrors, and the cruel psychological and physical consequences of attempting a campaign against unwinnable opposition.

This week we discuss our own sadistic and masochistic experiences in the Darkest Dungeon and how penalties and pain became a source of twisted pleasure in games like this one.

by G. Christopher Williams

28 Mar 2016

Larry Laffer from the 1991 remake of Leisure Suit Larry

No new episode this week, I’m afraid. Due to a very bad WiFi connection and an inability to upload the latest episode, we are once again returning to our archives to bring you a classic episode of the podcast. We should have a new episode for you next week, though.

In the meantime, this is an episode in which we considered the sorts of characters that we find ourselves having a tough time getting into the role of in video games. Gaming offers players the chance to play heroes of all stripes, exciting men and women whose heroic fantasies allow us to save the ones we love, save the human race, save the world, and save the galaxy.

by G. Christopher Williams

21 Mar 2016

What with the imminent release of Batman v Superman, it seemed like it might be interesting to dust off an old episode concerning the super hero in video games.

This episode we intended to explore the best of the super hero in video games, but often enough ended up discussing some of the disappointment gamers have felt concerning the presentation of the super hero in video games.

by G. Christopher Williams

14 Mar 2016

This week we consider the multicultural mash up in this indie from last year, a game that includes concerns about robots and body augmentation alongside passages from The Tibetan Book of the Dead.

Cradle asks questions about the soul, the body, and the relationship between those two things and advanced technology. In the podcast, we discuss its concern with incarnation and reincarnation in a culture in which science and reason are ascendant.

//Mixed media

Indie Horror Month 2016: 'Downfall' Explores Depression, Bulimia, and Suicide through Horror

// Moving Pixels

"Downfall finds horror in helpfulness.

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