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Monday, Mar 18, 2013
One of the more interesting indie releases of last year was Tomorrow Corporation's Little Inferno, a puzzle game, a parody of casual gaming, and an opportunity to burn everything in sight.

One of the more interesting indie releases of last year was Tomorrow Corporation’s Little Inferno, a puzzle game, a parody of casual gaming, and an opportunity to burn everything in sight.


The game has been interpreted as a critique of capitalism, an environmental warning, and as a consideration of childhood and its endings.  This week Nick, Eric, and I trot out our own personal theories about and personal experiences with the fireplace that burns at 100 billion degrees.


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Monday, Mar 4, 2013
The game offers a fresh take on stealth mechanics and character building, as well as a fairly fresh looking universe to play in. This episode, though, we consider if Dishonored has a soul?

With a holiday season stuffed with sequels, it was nice to see a new IP arrive alongside other AAA releases.


The development team behind Dishonored has an impressive pedigree. The game offers a fresh take on stealth mechanics and character building, as well as a fairly fresh looking universe to play in. This episode, though, we consider if Dishonored has a soul?



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Monday, Feb 18, 2013
With Assassin's Creed 3, Ubisoft presents their vision of an American Revolution. But is the fifth time out all that revolutionary?

This week Nick, Jorge, and I revisit one of the bigger holiday releases of 2012, Assassin’s Creed 3, the conclusion of the game’s first story arc and the introduction of an assassin that we aren’t quite sure that we’ve figured out.


With Assassin’s Creed 3, Ubisoft presents their vision of an American Revolution.  But is the fifth time out all that revolutionary?



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Monday, Feb 4, 2013
Does Hotline Miami have anything to say about video game violence or does it just allow us to further exercise our own grossest tendencies?

One of the more interesting indie titles of 2012 is the often unsettling, but often equally alluring and lurid Hotline Miami.


Does the game have anything to say about video game violence or does it just allow us to further exercise our own grossest tendencies?



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Monday, Jan 21, 2013
The Moving Pixels Podcast gets together to discuss our best gaming experiences of 2012, including a few titles you may not expect.

This week Moving Pixels Podcast gets together to discuss our best gaming experiences of 2012.


We decided that we would not allow anyone to repeat any picks from anyone else’s lists, so there may be a few inclusions that surprise you.


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