Latest Blog Posts

by G. Christopher Williams

8 Apr 2013

As a remake, the 2013 release of Tomb Raider has truly remade an iconic image.  But by beating her down, has Crystal Dynamics successfully created a reasonable image of a survivor?

In this week’s episode, we look at the re-imagining of Lara Croft in this year’s Tomb Raider reboot.

by G. Christopher Williams

18 Mar 2013

One of the more interesting indie releases of last year was Tomorrow Corporation’s Little Inferno, a puzzle game, a parody of casual gaming, and an opportunity to burn everything in sight.

The game has been interpreted as a critique of capitalism, an environmental warning, and as a consideration of childhood and its endings.  This week Nick, Eric, and I trot out our own personal theories about and personal experiences with the fireplace that burns at 100 billion degrees.

by G. Christopher Williams

4 Mar 2013

With a holiday season stuffed with sequels, it was nice to see a new IP arrive alongside other AAA releases.

The development team behind Dishonored has an impressive pedigree. The game offers a fresh take on stealth mechanics and character building, as well as a fairly fresh looking universe to play in. This episode, though, we consider if Dishonored has a soul?

by G. Christopher Williams

18 Feb 2013

This week Nick, Jorge, and I revisit one of the bigger holiday releases of 2012, Assassin’s Creed 3, the conclusion of the game’s first story arc and the introduction of an assassin that we aren’t quite sure that we’ve figured out.

With Assassin’s Creed 3, Ubisoft presents their vision of an American Revolution.  But is the fifth time out all that revolutionary?

by G. Christopher Williams

4 Feb 2013

Hotline Miami -- Calm After the Storm by
Tom Gurka (Dribbble, 2012)

One of the more interesting indie titles of 2012 is the often unsettling, but often equally alluring and lurid Hotline Miami.

Does the game have anything to say about video game violence or does it just allow us to further exercise our own grossest tendencies?

//Mixed media

Culture Belongs to the Alien in 'Spirits of Xanadu'

// Moving Pixels

"The symbols that the artifact in Spirits of Xanadu uses are esoteric -- at least for the average Western gamer. It is Chinese culture reflected back at us through the lens of alien understanding.

READ the article