Latest Blog Posts

by G. Christopher Williams

29 Jul 2013


This week the Moving Pixels podcast revisits the muddled, half crazed genius of Suda 51’s Killer 7. Well, at least some of us revisit it. For Eric Swain and Nick Dinicola this is their first go round with what might be the quintessential Suda 51 title.

We’ll consider the madness, the vulgarity, the downright frustrating mechanics, and also how Suda provokes and interrogates gaming through what was most Americans first glimpse of one of video games’ most colorful auteurs.

by G. Christopher Williams

15 Jul 2013


This week most of our regular bloggers take a peek at the zombie apocalypse as translated by Uncharted developer Naughty Dog. This episode Nick, Eric, Scott, and Jorge discuss The Last of Us.

by G. Christopher Williams

1 Jul 2013


This week the Moving Pixels podcast considers how we take the supposed “meta” elements of gaming for granted. But then considers how these elements contribute or detract from the drama and realism of the gaming experience.

by G. Christopher Williams

3 Jun 2013


Monaco is a multiplayer stealth action game oozing with retro style with a touch of neon noir flair.

This week Nick Dinicola and I discuss both the single player and multiplayer experience of a game that features a nod to the meticulous planning of the heist and all the frenetic pleasure produced by getting the chance to play out that moment when all that planning goes terribly wrong. Ironically, it is this lat bit that makes the game great. Monaco reveals the pleasure of making mistakes.

by G. Christopher Williams

13 May 2013


This week Nick and I talk minimally—about minimalism in video games.

What more can we say?

//Mixed media
//Blogs

Saul Williams Commands Attention at Summerstage (Photos + Video)

// Notes from the Road

"Saul Williams played a free, powerful Summerstage show ahead of his appearance at Afropunk this weekend.

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