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Sunday, Aug 24, 2008
New releases for the week of 2008-08-25...

Know how to tell when the holiday gaming season, that oh-so-wondrous three-ish months that closes out the year, is around the corner?  When the list of games being released gets a lot bigger, but the number of games that you actually want to play stays pretty much the same as it’s been all summer.


This, of course, is the first week in which that particular phenomenon appears to be taking hold.  As such, we are offered such licensed audience-pleasers as Digimon World Championship and Garfield’s Fun Fest, both out for the DS this week.  Specialty racing games are also prime suspects for the pre-holiday rush, and this week we see Ferraris and demolition racers get their own games for multiple systems (the sadly toothless Need for Speed franchise gets a release as well).  And…wow.  Look at the Wii.  The poor system’s got a reputation for shovelware already, and this week is not going to help.  Another Kidz Sports game?  Something called Freddi Fish in the Kelp Seed Mystery?  And then there’s my personal favorite, Spy Fox in Dry Cereal, which sounds like one of my average Saturday mornings in the mid ‘80s.  All that list is missing is Ninjabread Man 2.


Tales of Vesperia, for the Xbox 360

Tales of Vesperia, for the Xbox 360


Counteracting this onslaught of things I’m entirely not interested in are two releases that promise to be some of the most engrossing play experiences yet released this year: Tales of Vesperia, for the Xbox 360, and Disgaea 3 for the PS3.  The first is a more traditional RPG experience (though if you’ve played the demo, you’ve already found that the combat is a little bit more hectic than that would imply), while the second is a tactical RPG.  Both are new entries in well-established franchises, both have excellent advance press, and both have the potential to utterly destroy your social life for long periods of time.  That means they’re winners in my book!


Disgaea 3, for the PS3

Disgaea 3, for the PS3


Also on the docket this week is the release of the new Tiger Woods game, which almost gets the game of the week nod on the strength of its brilliant little trailer alone.  Whatever advertising agency decided to capitalize on last year’s glitch and turn it into this year’s gold deserves a raise.  A big raise.  The ever-reliable Xbox Live Arcade gets Castle Crashers, which looks like another utterly chaotic (not to mention potentially brilliant) effort turned in by the geniuses over at The Behemoth, who have made an art form of gracefully mixing cuteness and violence.  Mario Super Sluggers has a good chance of being exactly the arcade baseball game that Wii owners have been waiting for as well.


And…aw, heck, who am I kidding.  I think I’m going to buy Spy Fox in Dry Cereal just so I can look at that name on my shelf.  Doesn’t it sound like a classic waiting to happen?


Trailers for Vesperia and Disgaea, along with the full release list, are after…the jump.


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Sunday, Aug 17, 2008
New releases for the week of 2008-08-18

While I’m not the type of person who subscribes to the idea that a gaming system or company has to have a mascot to survive, it certainly doesn’t hurt.  Despite its tremendous stable of long-running characters, Mario will always be identified as the true symbol of Nintendo.  Sega, for better (the ‘90s) or worse (the ‘00s), will always have Sonic standing at the forefront of its stable of games (maybe the angry fella at the center of MadWorld can take over next year).  At one point, Sony had Crash Bandicoot out front, but his star has lost a bit of its luster over the last 10 years or so.  So who’s taken over in the Sony stable?


Some might say that the torch bearer of the Sony brand has now become Solid Snake of the Metal Gear Solid series, and that’s not a bad guess—Snake’s current incarnation of the old man showing the kids how things are done seems particularly à propos for the place that Sony is attempting to take in the modern gaming market.  Still, no series has offered the sort of consistency and quality (not to mention a whole pile of releases) as Ratchet & Clank.  The two of them combined may well be the current face(s) of Sony; immense firepower, copious cunning, and Ratchet’s ever-present smirk seem as though they would serve Sony well, if Sony were ever to push them to the front of a marketing campaign.  They’re even kid-friendly, at least in image, which would help the company cut into the Wii family market.  Are you listening, Sony?  Everyone who was going to buy the PS3 because it’s also a Blu-Ray player has already bought the thing.  It’s time to shift your target.


The Ratchet & Clank series is relevant right now, because the latest iteration of the series is on its way this Thursday as a PlayStation Network download.  I’ve spent a lot of time this month extolling the virtues of the Xbox Live Arcade, so it’s almost as if it only seems fair that I would highlight a PlayStation Network game this week; Ratchet & Clank surely gets the nod over an(other) updated version of Galaga no matter what the updates to the latter.


Ratchet & Clank Future: Quest for Booty isn’t so much a new game as it is an episode in the mythology of the duo. as it’s only a three-to-four-hour game.  Still, despite the short length, the consensus so far is that it continues the traditionally consistent and engrossing experience of its predecessors, and that anyone who still likes to play the old pseudo-platforming action/adventure style of game will be richly rewarded by the game, even if the high won’t last all that long.


Too Human: Baldur vs. the Spider-Thing

Too Human: Baldur vs. the Spider-Thing


Elsewhere, the ever-controversial Too Human is on its way this Tuesday, a game whose controversy stems not from any objectionable content, but from the tremendous length of its development cycle.  Advance word says that the roundabout way that it eventually came to be may have hurt the play experience, but it still seems like an interesting (and graphically impressive) enough experience to warrant a look, even if it might be destined for bargain bins sooner than later.  Deadliest Catch: Alaskan Storm makes its weekly appearance on the PC release schedule (perhaps it’s time to let it go…), and hey!  It’s Anibus, for the Wii, which surely must be a…sequel?  Prequel?  Who knows?  But chances are, it has something to do with last year’s shovelware stink fest Anubis II.  So there’s that.


Looking forward to anything else this week?  The full release list, and a trailer for Quest for Booty, are after the jump.


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Monday, Aug 11, 2008
New releases for the week of 2008-08-11...

Much like the odd little release schedule of two weeks ago, there are two releases this week that are valiantly fighting for my own personal affection, one of which is a tremendous, big-ticket release, and the other of which happens to be an Xbox Live Arcade download.


Seriously, Xbox Live Arcade is on a roll this month, a roll that doesn’t seem to be slowing down any time soon.


In only a matter of time, I'll have Marshawn Lynch rushing for 300.

In only a matter of time, I’ll have Marshawn Lynch rushing for 300.


Rather than cop out as I did those two weeks ago and choose co-winners, I’m going to embrace the elephant in the room and just acknowledge that the release that everyone has their eye on this week is Madden NFL 09.  The cultural phenomenon surrounding the tremendous franchise once known as simply John Madden Football is nothing short of fascinating, and despite the fact that every year I caution myself away from getting swept up in the unavoidable torrent of hype surrounding this yearly event, I can’t help but want to absorb every detail that might be hidden in every word written about the thing.  Sometimes I buy it, sometimes I don’t, but despite all of the advances that have come about in multiplayer gaming over the years, there’s still very little that is as exhilerating as getting the phone call: “I’ve got the new Madden.  You coming over?”


Of course, unfortunately for EA, much of the attention given to the new Madden game this year centers on its cover and not on any of the gameplay and graphics tweaks that it’s given the latest model of the flagship EA Sports franchise.  Specifically, there’s the presumed-to-be-retired Brett Favre, in glorious Packer green and gold, ready and willing to deliver a pass.  The cover was supposed to be a celebration of the player who exemplified the love of the game, a tribute to a man who in so many ways exemplified the best qualities of the game he played.  Now, of course, Brett’s a Jet, the airwaves have been saturated with the “saga” of his “battle” to return to the playing field, and nobody’s sure anymore whether his presence on that cover is helping or hurting the game that he is supposed to be symbolizing.


That aside, I almost want to get the Wii version of the game simply so that I can play the exclusive 5-on-5 mode.  As a playground touch football veteran myself, it may well trigger flashbacks of the “glory days”.


(drool)

(drool)


Of course, it’s impossible to hide my biases, and that’s why it actually crossed my mind to hand this week’s spotlight to Bionic Commando: Rearmed, the remake of perhaps my favorite game of all time.  Just having a good excuse to bust out the bionic arm again is going to be reason enough to not want to leave the house on Wednesday morning.  I can only pray that Capcom has retained the ability to take multiple approaches to beating a level, and I can’t wait to try out the Scorpion “get over here” mechanic of actually being able to use the bionic arm to pull enemies into close range.  My fingers are getting excited just thinking about this…if it lives up to the original, Bionic Commando: Rearmed might be the most fun I have with a video game all year.


Even past those two games, there are a couple more goodies on the way this week.  The DS gets Bangai-O Spirits, which should satisfy space shooter fans lamenting the dearth of such games on the Nintendo DS, and the Wii gets Line Rider 2: Unbound, which will at least be an interesting study in how to (or, perhaps, how not to) translate a flash game into a full-fledged retail title.  I mean, Line Rider is a killer little waste of time.


Check out the full release list, and let me know what you’ll be buying this week!  A Madden trailer is just past the jump.


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Text:AAA
Monday, Aug 4, 2008
New releases for the week of 2008-08-04...

A moment of silence for the PSP’s release schedule.  This is the…third?  Fourth?  Actually, I’ve lost count of just how many weeks it’s been since I haven’t had to be a smartass about just how few games are getting released for the PSP this summer.  Thank goodness Madden ‘09 is coming out next week, so I know that I’m not going to have to exclude any of these precious machines of gaming.


You get access to Hannah's wardrobe! Yay!

You get access to Hannah’s wardrobe! Yay!


That said, I’ve heard nice things about Braid and all, but for one week, I’m turning this into a vanity project (SHHH!): The release that’s going to get the most play in this house is…Hannah Montana: Spotlight World Tour.  Yes, it’s another Hannah Montana game, and the fact that it came out on the Wii, oh, last year doesn’t exactly bode well for its sales prospects, but I do know that my daughter was looking over my shoulder as I put together this week’s release list, saw the name Hannah Montana, and proceeded to ask me why I was typing about Hannah Montana in about seven different ways.  So this one’s for her.  Hannah Montana wins, because you get to be a star just like Hannah (just ask the press release!), and play simple rhythm games mostly for the sake of hearing her songs.  Because no, I haven’t heard them enough.


Okay, Braid: It’s a platformer where you CONTROL TIME.  I have no idea whether that’s a recipe for WIN or if it’s just another gimmicky side scroller, but I’m leaning toward the former.  For all the complaining I’ve done about the dearth of releases this summer, Xbox Live Arcade has had one hell of a season, and it doesn’t look to be slowing down any time soon.  On the PS3 side, Monster Madness: Grave Danger looks like just the sort of thing that next-gen shooter fans would get a kick out of, something like, oh, the Dreamcast’s Expendable updated in all the important ways.


Braid's homage to Donkey Kong

Braid‘s homage to Donkey Kong


Here’s something I’m ashamed to admit: I had no idea they ever released a Sonic the Hedgehog game for the Sega Master System.  I had assumed that they stopped supporting that poor little system by the time Sonic was even a twinkle in Sonic Team’s collective eye, but apparently a version of the blue hedgehog’s adventures did come out for the Master System, and you’ll be able to download it for your Wii today.  New levels?  New challenges?  Another reason to take down Robotnik/Eggman?  Sign me up.


All right, I give up.  Where’s the hidden treasure on this list?  Somebody help me find a place for my disposable income—my wallet’s just too damn heavy.


The full list is after the jump, along with, yes, a trailer for Hannah Montana: Spotlight World Tour.  Enjoy!


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Text:AAA
Monday, Jul 28, 2008
New releases for the week of 2008-07-28...

SOOO, I couldn’t decide what to deign “game of the week” this week, so we’re going with co-winners.


First up is the obvious one, the one and only seriously high profile release of the week.  Out in advance of the uber-anticipated updates to the Street Fighter franchise is the first of a few steps toward reinvigorating the recently dormant (aside from TV tie-ins like Dragon Ball Z and Naruto) fighting game genre:  Soulcalibur IV.  The reason I’ve been a bit hesitant toward this is that much of the most noticeable pre-release publicity for the game has centered upon the gravity defying, spitting-in-the-face-of-physics size of the female fighters’ breasts (particularly those of Ivy, whose battle gear cannot possibly be comfortable).  I’m not sure this is a good thing, unless you’re a Rumble Roses fan.


Still, it’s tough to deny the draw of a sequel to a game that can still boast one of the very few 10.0 scores on IGN.  The original Soulcalibur honestly ranks right up there with Street Fighter II in terms of playability and fun, and even if the sequels haven’t been of the same, um, caliber (ha), they’ve at least been worth a play or three.  Perhaps the publicity boost behind number 4 means that there will be a quality boost to match.


Also, Darth Vader and Yoda are involved.  So there’s that.


The other game, and the one I’m more likely to buy, quite frankly, is Geometry Wars: Retro Evolved 2.  I wish I could count the number of hours I’ve lost to the original Geometry Wars: Retro Evolved, despite the fact that I’ve never spent more than five minutes on the game at a time, and also despite the fact that all of my practice has not changed the fact that I really kind of suck at the game.  There’s an utterly addictive quality to the whole thing, perhaps due to the fact that “just one more game” is only a couple of minutes worth of a commitment, perhaps due to the simplicity of the whole thing offering the sort of play that always feels like you could (and probably should) have avoided the one enemy that killed you.  Geometry Wars 2 is adding a bunch of cooperative modes and new boards to play, and early screenshots have indicated that the level of chaos is at least that of the first, so…that’s 10 more dollars down the intertube.


Fans looking for the next RBI Baseball might want to give MLB Power Pros a look for the Wii…so far, it’s been well-received, and the style and simplicity of it might invite back some old school baseballers that can’t deal with the simulation-like nature of most modern baseball games.  I’m also positive that someone out there is doing backflips over the release of Romance of the Three Kingdoms XI for the PC, but I still haven’t managed to make myself excited about the well-established, long-running strategy series.  Maybe when XII comes out, I’ll be swayed.


The rest of the releases (and two trailers!) are after the jump.


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