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by G. Christopher Williams

29 Sep 2010


I know that I usually just talk about video games in this blog, but I feel compelled to address Dancing With the Stars here anyway. Largely, this is due to the game-like qualities of the show, which is obviously a competition of sorts leaning more towards sport, perhaps, than the kind of games that I usually address. However, it seems to me that there are so many odd intersections of sport, performance (of several sorts, physical as well as more intellectual or emotive forms of performance), aesthetics, and even narrative that I feel that I need to unpack the odd mildly interactive experience that is the Dancing With the Stars phenomenon.

Additionally, Dancing With the Stars feels like a kind of game within a game, since what motivates its “players” seems a game only tangentially related to the competition that they are a part of. As Dancing With the Stars draws its competitors from a pool of “celebrities” (of varying qualities of fame, leaning often enough more towards a leaner form of notability than not), there seems some interest on the part of the performers in using the show as a means of playing at something else that at least resembles a game, public relations and marketing (especially of the self in this instance).

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