Metal-Head
What motivates someone to scar their body? To tattoo and pierce and
brand oneself? Is it a desire to belong? To be different? To make
oneself more beautiful? More ugly?
Mysterious motivations are at the center of Warren Ellis' MEK.
The three-issue mini-series from Homage Comics, a branch of DC's
Wildstorm imprint, peeks into the subculture of body modification and
the motivations of those within.
Tattoos and piercings are passé. Biomechanical modification, or "Mek",
is in. Why get an earring when you can have a cell phone implanted
directly in your head? A tribal tattoo on your arm is nothing compared
to laser pointers in your eyes, a TV in your chest, or a complete
skeletal realignment that allows you to convert from biped to a
canine-like cyborg. This is the world of Sarissa Leon, a founder of
the Mek movement, and central figure of Ellis' tale.
Sarissa is a powerful figure in the Mek movement. She helped start the
scene on Sky Road, the Haight-Ashbury of high-tech. She lives in
Washington, DC, where she writes books and appears on television and
before Congress, lobbying to protect Mek. She is the biggest name in
the scene, revered by many, considered a sell-out and out of touch by
others. Now she has returned home to Sky Road, years after she left
the infant Mek culture she helped nurse. Her former lover, and fellow
Mek pioneer, R.J. Coins has been murdered, and she wants to find out
why. But she also finds out that things have changed dramatically in
the last few years, and she isn't happy about it.
The story is ostensibly a conflict between art and violence, between
beauty and death. Sarissa is a visionary writer, artist, and pundit,
defending legitimate Mek users against the impact of "Bad Mek",
military body enhancements illegally adapted for street use.
Certainly, this is a theme of the series. If you are a member of any
political group or subculture, you probably know that it is the
fanatics, the fringe whackos that give you a bad name. Sky Road is
loaded with Bad Mek. Sleazy businessmen sell needle-guns to implant in
your arms, guns for your tongue, buzz-saws that pop out of your
shoulders. Violence is on the rise, and the legitimate Mek users,
those who use it for personal expression, for art, for entertainment,
bear the brunt of the bad publicity and government repression.
As I've said, the story is, on the surface, about the ability of humans
to twist something beautiful into something destructive and dark. But
at its heart, the story is really about power. What are Sarissa's
motivations to come back to Sky Road? Is it love for her former
boyfriend? Is it to protect the artists from Bad Mek? No. It is
about power. She no longer runs Sky Road. She isn't the defining
force on the street. She mentions that the Internet was started as a
military network, but it was adapted by the people, by the streets.
The streets find their own uses for everything, and the uses that the
street has found for Mek are not what Sarissa envisioned. Her lack of
power and control fuel her search to find R.J.'s murderer, the man who
believed in her ideas and her leadership. Her ideas are no longer
currency on the street, and that fuels her desire to redefine the power
structures that control it. She wants to be in control. She wants the
power.
Warren Ellis' vision is convincing, and despite the fantastic nature of
the subject matter, he makes it seem very human and very real.
Assisted by Rolston and Gordon on art, he makes Mek look like the next
step from current body art culture. Despite his talent, however,
Rolston's work seems a bit out of place. His art has a certain cartoon
style to it, and its soft, simple quality doesn't quite fit with the
high-tech subject matter. The covers have a certain charm, though.
The juxtaposition of a flower and a broken mechanical hand on the cover
of issue #1, the combination of the natural and the technological, has
a minimalist beauty to it that sets the stage for the entire series.
Although brief, Ellis' tale gives the reader an intriguing glimpse into a strange reality that is as human as it is futuristic and fantastic.
19 March 2003