+ another review of Galaxy Quest by Mike Ward
The Enterprise of Galaxy Quest
In the guise of a spoof of Star Trek, Dean Parisot's cheesy and pleasurable Galaxy Quest delves deeply into the social relation known as fandom. What, the film seems to ask, is a fan? According to Galaxy Quest, a fan, in its raw form, is a multi-tentacled, large-eyed land octopus of biomass approximately equivalent to that of homo sapiens. As well, this creature is capable of appearing in human form. Indeed, its fanatic identification with the media text creates a fantasy of becoming human to which the alien aspires.
Why, you may wonder, would alien creatures want to take on human
form? Simply look within, and perhaps you will see that the
answer is simple. Aliens like us conform to the codes broadcast
by a variety of media, from TV to schools to family. These codes
and conformity offer to redeem a free-floating alien life into
the world of meaning. To use a word from another social register,
we could say that conformity to mainstream codes is a form of
assimilation. Also a cooptation, this redemption into meaning
(which is simultaneously an assimilation into sanctioned, "human"
forms) is possible because the programming, in this case the
television programming, provides a set of imaginary structures
which operate as a schematic for survival, or, in the phrase of
literary critic Kenneth Burke, "equipment for living."
Fortunately, this "equipment" is not completely monological:
adopting it to their own purposes, the aliens create a world.
If some of these riffs sound familiar, that is due in part to the
growing literature on fandom. Constance Penley's lithe and witty
book NASA/TREK shows the ways in which fans adapt Star Trek
episodes in order to give body to their own desires. Also
engaging the Star Trek legacy, Galaxy Quest tracks the fate
of a group of TV actors whose TV show, a variant of Star Trek
called Galaxy Quest, had a four-year run during the seventies
and is now defunct. If you've already seen the film, you'll know
that the film opens at a Questerian fan convention, where the
aging Captain Kirk figure is approached by real aliens who
request his presence to settle an intergalactic dispute. If you
haven't seen the film, the rest of this analysis shouldn't get in
the way of your having a riotous good time in the theater, even
if it might offer a theory about why you laugh.
Keeping in mind Adorno's notion that laughter "is the echo of
power as something inescapable," we could note that Galaxy Quest shows us a universe of fans in which fandom is universal:
no one exists without a relation to the media script, or
scripture, here represented in its entirety by the Galaxy Quest
series. The TV show broadcasts are picked up by aliens
light-years from earth, who in turn construe the episodes as
"historical documents," as it appears that this species cannot
distinguish fact from fiction.
Struck by the can-do spirit and moral values represented on the
show, the extraterrestrial fans set out to duplicate the series'
world. Ironically however, it turns out that these broadcasts
indeed are historical documents, because they become the very
materials out of which "the next generation," to coin a phrase,
will be made. The alien society, whose form takes its basis from
a television show, in effect makes this show into its history.
Out of their "misreading" they remake their world. Their
recruitment of the Galaxy Quest actors to transform their
reality exactly mirrors the logic of belief exhibited by Galaxy
Quest's earthbound fans, and testifies to the reality transacted
between text and fan. This reality of desire testifies to the
history-making power of belief and the material agency of
fantasy.
Needless to say, the film ends with the cast of Galaxy Quest
performing their roles to the letter, saving the good aliens and
blowing up the bad. No longer jaded and cynical, the actors see
the transformative power of their work, and thanks to the
creativity and support of their fans, they set out to make a new
series of Galaxy Quest episodes. The cycle is complete:
television organizes life and life gives new life to television.
But before we all walk away satisfied with the logic of this
closed system of media, fanatic performance, and remediation, we
should query this system's conditions of possibility. First, we
live in a society in which mass-mediated codes override and
denature previous values. Effectively, mass media makes aliens of
us all, because it severs our links with the past and reprograms
the ways in which we position ourselves spatially, morally,
historically, etc. Our laughter at this Star Trek spoof is the
mark of an uneasy recognition that media forge our perceptions
and possibilities and thus structure our realities.
This is the second point, fantasy has a material agency. Paul
Valery's nineteenth-century observation that each epoch dreams
the next, suggested more than a century ago that the fan in
fantasy would fantasize a world into being with the values and
aspirations emerging from the current epoch. The dreams of a
culture have a social and historical agency; the increase in the
sheer quantity of these dreams, to say nothing of their
investment by capitalism, only intensifies their social force.
And third, in today's programming of fantasy, there are heroes,
extras, and villains. While it is true that most everyone finds
his or her place in Galaxy Quest, if you turn out to be a
lobster-alien who has no desire to take on human form, that is
the end of you. While the system includes and indeed liberates
some, it radically excludes others. By and large, liberation is
achieved through conformity to the narrative and aesthetic
program of universal conquest. That is why the Enterprise is
simultaneously a bastion of progressive liberal aspirations and a
recipe for racism and imperialism. In the enterprise which has
been the historical project of U.S. capitalism and today finds
its highest formation in capitalist media-logic, liberalism and
imperialism are inseparable. Those of you driving around with
bumper stickers that read, "I'd rather be smashing imperialism,"
better have a whack at liberalism as well.