Getting Something More Out of Something Less
"Congratulations, Benjamin," sighs Supernova's shipboard
computer. "Your strategy was both subtle and forceful. You can
play with me whenever you want."
This sure is saucy language for talking about a game of chess.
But computers have been playing chess so expertly, for so long,
that it was probably only a matter of time before the game
started making them a little, well, horny.
Still, you can be certain Big Blue never cooed at Kasparov this way.
Those
two have long been at each others' throats, but Benjamin Sotomejor
(Wilson
Cruz) and "Sweetie" (given breathy voice by one Vanessa Marshall), the
all-purpose computer on board Benjamin's starship, play a kinder, more
loving chess. They get plenty of chances to do so, since their vessel
the Nightingale 229, a floating hospital and rescue ship of the
fairly-near future operates in deep space. Crews in starships spend
most of their time hanging around, waiting to get where they're going,
as
we all know from watching the billions and billions of deep space
movies
made in the past quarter-century.
The idle weeks the Nightingale passes in transit aren't time
enough for chess playing as far as the
insatiable Sweetie is concerned, though, so she opens Supernova
by waking up Benjamin for an impromptu late-night session of the
game. She does so under the nonsensical pretense of "running a
test to perform an unscheduled test," and so initially seems to
be a little out of her mind. But it turns out Sweetie is fairly
warm and fuzzy as computers go, and when a holographic chessboard
appears in front of a bleary-eyed and befuddled Benjamin and
Sweetie asks, abruptly, whether he wants to play a game, it's
simply because she wants to be with him. All this yammering about
tests was just an excuse. It's not totally clear what's going on
here until a bit later, when we learn that Benjamin and Sweetie
have fallen into whatever passes for love between a man and a
disembodied voice.
The rest of Supernova's introductory minutes are spent watching
the Nightingale's crew goof off. While Sweetie and Benjamin play
chess, Danika (Robin Tunney) and Yerzy (Lou Diamond Phillips),
both blandly corporeal, settle for having old-fashioned sex.
Captain Marley (Robert Forster) works away at a doctoral
dissertation called "Cathexis and Catharsis," an exegesis of the
ultraviolent 20th-century cartoon "Tom and Jerry," and Nick
(James Spader), initially distrustful of the rest of the crew,
spends most of his time floating around in a zero-gravity
isolation tank. But duty beckons when the crew receives a
distress call from Titan 37, a mining colony, and bends time and
space in the usual undertheorized and impossible way to cross the
3,000-some-odd light years between themselves and the source of
the trouble.
This is a "rogue moon," home of Titan 37, which has drifted into
the vicinity of a blue giant star about to go supernova.
Naturally, the distress call is a ruse, and when the Nightingale
rescues the mining colony's sole survivor, Troy (Peter "dollface"
Facinelli), of course he has in fact been possessed by an alien
species bent on universal conquest. The crew, however, doesn't
know this at first and we get to watch them goof off a little
more while their "dimension drive" reheats for the trip back.
Nick starts courting Kaela (Angela Bassett), the ship's doctor,
and although she's previously told him that she hates him
(because he's a recovering drug addict), after some of his Barry
White talk about getting pears out of sherry bottles, suddenly
she doesn't hate him anymore and jumps in his tank with him for
zero-gravity love. Her change of heart seems to happen awful
quick, and viewers could be forgiven for wondering how getting
things out of bottles is supposed to evoke coitus. But I
suppose it's all to be attributed to James Spader's hypnotic sex
appeal, and I'm basically okay with that.
Besides, the movie's already sacrificed coherence in the interest
of being sultry, in that peculiar opening scene between Benjamin
and a stammering Sweetie, and it isn't that much of a leap for a
movie to eroticize just about everything once it dares to
eroticize chess. When the Nightingale's crew learns that Troy is
smuggling a mysterious artifact, for instance, Danika suggests it
may in fact be an "alien sex object." Everybody looks at her like
she's stupid, but actually she's not so far off the mark.
The artifact turns out to be a sex object only better. In one
sense it's just a nugget of pseudoscience, cocooned "isotropic"
ninth-dimensional matter that Sweetie explains by flashing a ream
of differential equations and apologizing, "I'm afraid human
language lacks any vocabulary to describe" the thing. It is also
a salve for loneliness, absorbing the cravings of addiction and
the potential agonies of sexual desire. The first person to fall
under its power (besides the long gone Troy) is Yerzy, who after
sticking his hands in it, quickly develops superhuman strength
and a cozy sense of well being. Originally jealous over Troy's
obvious sexual interest in Danika, Yerzy stops caring much about
it and instead spends all his time trying to get back into the
quarantine chamber for more ninth-dimensional sugar.
Yerzy's compulsion to return to the artifact is the first real
indication of its evil. The species that
made it is "Smart as God," Kaela says, "and a lot less nice."
It's a vexing antagonist, to be sure. But it's is also so vague
that it begs the question of how Supernova defines "evil." In
itself the artifact does nothing; it only causes trouble when
people start fiddling around with it. So Supernova's evil would
really seem to be inside the people doing the fiddling. This idea
is introduced early in the film, when Captain Marley reads us a
portion of "Cathexis and Catharsis," about narcissistic love and
its connection with a deep-rooted "human malevolence." All
questions of Tom and Jerry aside, what Marley's really concerned
about is an "idealized" and bowdlerized style of cartoon
character that appeared (or, for us, will appear) after a
hypothetical censorship of violent animation occurs in the 21st
century. At first it seems odd that Marley associates malevolence
not with representations of violence, but with their prohibition
until the artifact starts doing its dirty work, or more
precisely, inspiring humans to do some. That is, Troy, and to a
lesser extent Yerzy, lash out in frenzies of violence to protect
their narcissistic interests in the artifact and, by extension,
in their idealized selves.
But Supernova's unequivocal condemnation of narcissism only
extends as far as the physical body. The movie's alignment with
respect to more "intellectual" versions of self-love is a bit
less clear, as Benjamin's kind-of codependent relationship with
Sweetie demonstrates. Sweetie's human and emotional
characteristics are of Benjamin's design, so he's essentially
fallen in love with his own algorithm. Perhaps aware of
humankind's propensity for such unembarrassed narcissism,
Supernova's faceless Powers-That-Be wisely made this kind of
hacking illegal, but the ill-wages of self-love, so readily meted
out in Hawthorne's "Rappaccini's Daughter" and the myth of
Narcissus, are completely absent here.
Aside from portraying him as a bit of a nerd, the movie makes
Benjamin seem just fine, and you'd have to have ice-water in your
veins not to get a little bit choked up when Troy catches up
with the wispy fellow and makes short work of him. At this point,
Benjamin begs Sweetie for help and she seems to want to save him
by blowing Troy into space but one of those directives that
forbid computers from harming people for any reason prevents
her. To free her from this, Benjamin needs to issue two verbal
code-phrases. The first is, ack, "I love you," which follows an
O'Neal-and-McGraw-type exchange thrown only slightly off-rhythm
by the fact that Troy is beating Benjamin senseless. We never
learn what the second is because Benjamin expires while poor
Sweetie looks helplessly on.
The dialogue during this scene has the character of a chess match
without the board, with the exception that Sweetie and Benjamin
are on the same side of the conflict, working together to find a
loophole in Sweetie's programming. Trapped in a room walled with
a sort of plexiglass that Troy is slowly but surely bashing his
way through, Benjamin tries to impress upon Sweetie the magnitude
of his peril by asking her to imagine that is, "run a
simulation of" a scenario in which Benjamin is not around to
play chess. Since she has no conception of death, this is as
close as Sweetie will come to understanding Benjamin's
predicament. And yet there's something to be made from the
facile collapse of "imagining" and "simulating" even though the
movie doesn't really question it. Simulation is an available
technology, so does that mean, for instance, that computers
"imagine" climates when they run global weather "simulations"? Or
has Benjamin simply projected his own consciousness into
Sweetie's tantalizingly nuanced vocal inflections, which seem to
indicate emotion but may simply be the result of Benjamin's own
programming? Has Benjamin, this whole time, been playing chess
with himself?
Sweetie would seem to pass the movie's Turing Test when she
informs Kaela and Nick of Benjamin's death. Her voice is laced
with an unmistakable twinge of grief that more or less confirms
her capacity for human emotions. So Benjamin's love is genuine
and the question becomes: why might the movie endorse his style
of narcissism and not Troy's? Sweetie's attainment of
consciousness subscribes to a cognitive physics that's akin to
perpetual motion, which is to say, it's founded on getting
something more out of something less. Sweetie wakes Benjamin up
in the beginning of the film ostensibly because she "wants" to,
but really because she alters her programming to add this conduct
to her repertoire of available behaviors. The movie would have us
believe that it is in this reflexive capacity to regenerate her
own code that Sweetie's consciousness resides.
So, although Sweetie rather conspicuously lacks a body, she
procreates herself in a way that conflates logic and organic
reproduction. Chess and sex are linked again. Still, her
self-perpetuation is more like that of Nick and Kaela's pear in
the bottle than it is like that of Nick and Kaela, which is to
say that it is asexual and reflexive. It resembles plant seeding,
or cell division, more than intercourse.
All of which might help explain why Supernova, besides being
preoccupied with sex, is also fond of regeneration more
generally. Its alien artifact turns out to be not only a bomb of
incredible force but also a regenerative seed, along the lines of
Star Trek II's "Genesis Project." Like the image of Tom-the-Cat
that the movie gives us where Tom has a row of bullets in his
mouth and Jerry fires them off by smashing his skull with a
mallet the artifact is both a weapon and a target. At least if
the abstract notion of universal order is understood as the
thing, or process, being targeted: the artifact annihilates an
existing star but the supernova that results is a vaguely
defined, life-creating cloud, expanding through space and
presumably rejuvenating the solar systems that are bathed within
its light.
Whether such magically recuperative forces are supportable in our
rundown 21st-century universe is actually a pretty complicated
question, but Supernova just passes them off as fact. But it's
not like "Tom and Jerry" bothers to explain how Tom endures blunt
force trauma with nothing more than a momentary disorientation,
either. He springs back, magically reordered, a sort of
conceptual model for Supernova's fanciful universe.
Any movie that chooses to inhabit Tom and Jerry's world of weird
physics, and foreground it, should at least get a point or two
for sheer bravery. And Sweetie's love for Benjamin, the spirit in
her machine, is similarly magical. It is a spontaneous bursting
of life from a banal, inanimate order which intimates that
there's life and love to be found in logic. This sounds pretty
good. Unfortunately, it's been my experience that, in the long
run, relationships based on chess hardly ever work out.